Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7
这本书浅显易懂,在我读的3本XNA教材中算是基础的,对于没有DirectX编程基础的人来说,算是绝佳的入门教材。相比之下,我读的另外一本书<XNA 3.0 Game Programming Recipes>,就略微显得有些生涩。
评分这本书浅显易懂,在我读的3本XNA教材中算是基础的,对于没有DirectX编程基础的人来说,算是绝佳的入门教材。相比之下,我读的另外一本书<XNA 3.0 Game Programming Recipes>,就略微显得有些生涩。
评分这本书浅显易懂,在我读的3本XNA教材中算是基础的,对于没有DirectX编程基础的人来说,算是绝佳的入门教材。相比之下,我读的另外一本书<XNA 3.0 Game Programming Recipes>,就略微显得有些生涩。
评分这本书浅显易懂,在我读的3本XNA教材中算是基础的,对于没有DirectX编程基础的人来说,算是绝佳的入门教材。相比之下,我读的另外一本书<XNA 3.0 Game Programming Recipes>,就略微显得有些生涩。
评分这本书浅显易懂,在我读的3本XNA教材中算是基础的,对于没有DirectX编程基础的人来说,算是绝佳的入门教材。相比之下,我读的另外一本书<XNA 3.0 Game Programming Recipes>,就略微显得有些生涩。
3D部分没看,需要一定数学基础。XNA在xbox和wp平台上都是有所作为的,作为技术储备若干年后也许用得上
评分中规中矩
评分中规中矩
评分中规中矩
评分中规中矩
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