Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition pdf epub mobi txt 電子書 下載2025

出版者:Course Technology PTR
作者:Eric Lengyel
出品人:
頁數:576
译者:
出版時間:2011-6-2
價格:USD 69.99
裝幀:Hardcover
isbn號碼:9781435458864
叢書系列:
圖書標籤:
  • 計算機圖形學 
  • 數學 
  • 遊戲開發 
  • Graphics 
  • 圖形學 
  • 計算機 
  • Mathematics 
  • 計算機科學 
  •  
想要找書就要到 小美書屋
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. It discusses the math first; then it presents how to translate the math into programs. By providing the math behind the effect, screenshots of the results, and samples of code that translate the math so that the effect is achieved, readers get the full story rather than only a mathematical explanation or a set of code samples that are not clearly drawn from mathematical expressions. With this revised edition, almost every chapter will provide a programming example taken directly from a real-world game programming context, and based on programs that have been written and used in game engine development.

具體描述

讀後感

評分

最近一直专注于数学库,于是找了几本图形游戏数学相关的书来翻翻,基本上感觉这本最好,讲得透彻深入,不过难了点,不太适合初学者,看这本书需要点基础才行。 比这本简单的还有《Mathematics for 3D Game Programming and Computer Graphics》,拿这本入门应该比较合...  

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

評分

最近一直专注于数学库,于是找了几本图形游戏数学相关的书来翻翻,基本上感觉这本最好,讲得透彻深入,不过难了点,不太适合初学者,看这本书需要点基础才行。 比这本简单的还有《Mathematics for 3D Game Programming and Computer Graphics》,拿这本入门应该比较合...  

用戶評價

评分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

评分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

评分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

评分

非常棒的關於遊戲數學的總結,知識點的堆積比較枯燥,最好是跟著application邊做邊熟悉這些數學

评分

淘到一本好書,師兄留下來的。

本站所有內容均為互聯網搜索引擎提供的公開搜索信息,本站不存儲任何數據與內容,任何內容與數據均與本站無關,如有需要請聯繫相關搜索引擎包括但不限於百度google,bing,sogou

© 2025 book.quotespace.org All Rights Reserved. 小美書屋 版权所有