Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition pdf epub mobi txt 電子書 下載 2024


Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition

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Eric Lengyel
Course Technology PTR
2011-6-2
576
USD 69.99
Hardcover
9781435458864

圖書標籤: 計算機圖形學  數學  遊戲開發  Graphics  圖形學  計算機  Mathematics  計算機科學   


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发表于2024-11-22

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition pdf epub mobi txt 電子書 下載 2024



圖書描述

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. It discusses the math first; then it presents how to translate the math into programs. By providing the math behind the effect, screenshots of the results, and samples of code that translate the math so that the effect is achieved, readers get the full story rather than only a mathematical explanation or a set of code samples that are not clearly drawn from mathematical expressions. With this revised edition, almost every chapter will provide a programming example taken directly from a real-world game programming context, and based on programs that have been written and used in game engine development.

Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition 下載 mobi epub pdf txt 電子書

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圖書目錄


Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition pdf epub mobi txt 電子書 下載
想要找書就要到 小哈圖書下載中心
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

用戶評價

評分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

評分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

評分

非常棒的關於遊戲數學的總結,知識點的堆積比較枯燥,最好是跟著application邊做邊熟悉這些數學

評分

非常棒的關於遊戲數學的總結,知識點的堆積比較枯燥,最好是跟著application邊做邊熟悉這些數學

評分

想要深入瞭解圖形學的好書,看到第二章,感覺都是高中的數學,繼續看。絕對是好書

讀後感

評分

最近一直专注于数学库,于是找了几本图形游戏数学相关的书来翻翻,基本上感觉这本最好,讲得透彻深入,不过难了点,不太适合初学者,看这本书需要点基础才行。 比这本简单的还有《Mathematics for 3D Game Programming and Computer Graphics》,拿这本入门应该比较合...  

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

評分

最近一直专注于数学库,于是找了几本图形游戏数学相关的书来翻翻,基本上感觉这本最好,讲得透彻深入,不过难了点,不太适合初学者,看这本书需要点基础才行。 比这本简单的还有《Mathematics for 3D Game Programming and Computer Graphics》,拿这本入门应该比较合...  

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

評分

看了100多页,本书将3D几何的知识讲解的非常清楚。书上的知识,覆盖了整个渲染管线各个部分所要用到的数学知识,非常实用。

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Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition pdf epub mobi txt 電子書 下載 2024


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