The Art of Game Design: A Book of Lenses (Second Edition)

The Art of Game Design: A Book of Lenses (Second Edition) pdf epub mobi txt 电子书 下载 2025

出版者:A K Peters / CRC Press
作者:[美] Jesse Schell
出品人:
页数:600
译者:
出版时间:2014-11
价格:USD 64.95
装帧:Paperback
isbn号码:9781466598645
丛书系列:
图书标签:
  • 游戏设计
  • 游戏
  • 心理学
  • 设计
  • Game
  • 开发
  • 外文原版
  • UX
  • 游戏设计
  • 游戏开发
  • 创意设计
  • 游戏机制
  • 用户体验
  • 游戏平衡
  • 设计思维
  • 游戏心理学
  • 叙事设计
  • 原型设计
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具体描述

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:

- Describes the deepest and most fundamental principles of game design

- Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games

- Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games

The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

作者简介

Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.

目录信息

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http://blog.sina.com.cn/s/blog_48fbe4a10100cpix.html 貌似未授权稿  

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很不错的游戏设计类书,讲了游戏的方方面面,但是这翻译简直不敢恭维,读起来很别扭,要自己反复琢磨下才能明白原作者想要表达的东西。现在书还没读完,我估计照这样下去,真正读懂这本书还要花些功夫了,虽然说翻译很糟糕,缺还是让我没有放弃读下去,可见书的内容确实吸引了...  

用户评价

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当年选专业的时候脑子里进了过多的水……#每天迷茫半小时

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#非常非常棒!Experience, Player, Game, Process, Designer

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非常基础

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后悔没早看, 自己瞎琢磨啥呢

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Worth reading again

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