圖書標籤: 圖形學 webgl 遊戲開發 3D 計算機圖形學 編程 原版 WebGL
发表于2024-12-23
WebGL Insights pdf epub mobi txt 電子書 下載 2024
The companion WebGL Insights website contains helpful tips, sample content,code, and other resources. It is also the place to find announcements about future volumes: http://www.webglinsights.com/
I work at the intersection of computer graphics, geospatial, and the web as a software developer, educator, and author.
My contributions to the field include
* Starting Cesium, an open-source JavaScript library for creating 3D virtual globes with WebGL
* Writing and editing books: WebGL Insights, OpenGL Insights, and 3D Engine Design for Virtual Globes
* Co-creating glTF, the runtime asset format for WebGL, OpenGL ES, and OpenGL (in progress)
* Teaching GPU Programming and Architecture, with students that received positions at NVIDIA, AMD, Qualcomm, and various game and movie studios
* Giving talks at SIGGRAPH, FOSS4G, and COM.Geo
* Writing chapters for the GPU Pro and Game Engine Gems series
* Reviewing various graphics courses, books, and publications. I'm on the editorial board for the Journal of Computer Graphics Techniques (JCGT)
My interests include
* Computer graphics - WebGL, OpenGL, virtual globes, massive models, 3D engine design, asset formats, real-time rendering, and GPU architecture
* Software development - framework design, unit testing, parallelism, JavaScript, Node.js, recruitment, and technical interviews
* Open source software - development practices, building community, culture, code sprints, hackathons, and business models
* Moving our field forward - teaching, giving talks, writing, editing, and mentoring
Visit my website: http://www.seas.upenn.edu/~pcozzi/
翻譯瞭幾章,https://mp.weixin.qq.com/s/L5mZwrIxqrcZS9loAQch5g
評分翻譯瞭幾章,https://mp.weixin.qq.com/s/L5mZwrIxqrcZS9loAQch5g
評分webgl進階聖經
評分編程和攝影很像,都是踩在刀尖上跳舞。寫每一行代碼都要考慮CPU、GPU、內存的使用,正如拍每一張照片都要琢磨光圈、快門、ISO的範圍。藝術的很大魅力來自於技術的限製,編程和攝影都是藝術,對此我深信不疑。 本書是SIGGRAPH的大神們對WebGL技術的解讀,不誇張地說,是Web圖形技術的“九陰真經”——作者來自Mozilla、Chrome、Microsoft、Sketchfab、Turblulenz、Blend4Web、Cesium…...事實上這更像一本Paper集閤,有一半內容我還沒看懂,哭笑不得,隻能等日後實踐再去參透。 本書齣版的時候ES6和WebGL2.0也纔發布,所以也有少量內容過時,瑕不掩瑜,與時俱進關注SIGGRAPH WebGL BOF就好。
評分編程和攝影很像,都是踩在刀尖上跳舞。寫每一行代碼都要考慮CPU、GPU、內存的使用,正如拍每一張照片都要琢磨光圈、快門、ISO的範圍。藝術的很大魅力來自於技術的限製,編程和攝影都是藝術,對此我深信不疑。 本書是SIGGRAPH的大神們對WebGL技術的解讀,不誇張地說,是Web圖形技術的“九陰真經”——作者來自Mozilla、Chrome、Microsoft、Sketchfab、Turblulenz、Blend4Web、Cesium…...事實上這更像一本Paper集閤,有一半內容我還沒看懂,哭笑不得,隻能等日後實踐再去參透。 本書齣版的時候ES6和WebGL2.0也纔發布,所以也有少量內容過時,瑕不掩瑜,與時俱進關注SIGGRAPH WebGL BOF就好。
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WebGL Insights pdf epub mobi txt 電子書 下載 2024