Tapworthy

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Josh Clark is a writer, designer, and developer who helps creative people clear technical hassles to share their ideas with the world. As speaker and consultant, he has helped scores of companies build effective websites and mobile apps. When he's not writing or speaking about clever design and humane software, he's building it. Josh is the creator of Big Medium, friendly software that actually makes it fun to manage a website. He's also the author of Best iPhone Apps and iWork '09: The Missing Manual, both published by O'Reilly. Before the rise of the Web, Josh worked on a slew of national PBS programs at WGBH-TV in Boston. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. Now Josh makes words and spins code at his hypertext laboratory globalmoxie.com. He divides his time between Providence, Rhode Island, and Paris, France.

出版者:O'Reilly Media
作者:Josh Clark
出品人:
页数:320
译者:
出版时间:2010-6-25
价格:GBP 30.99
装帧:Paperback
isbn号码:9781449381653
丛书系列:
图书标签:
  • 交互设计 
  • 设计 
  • iphone 
  • design 
  • app 
  • 产品设计 
  • 移动设备 
  • 用户体验 
  •  
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So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.

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读后感

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发于个人公众号:长角鱼骨头 点击跳转:原文链接 豆瓣书评的图片上传比较繁琐就不修改了,图片内容在原文内可以看到。 ---------- 这样的搭讪场景终于可以出现了:“嗨,你也是神奇宝贝训练师吗?♥” 从Pokemon Go(以下简称PMG)宣布计划,到开服,再到无数人大陆人...  

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前一阵不少人推荐一本关于iPhone设计的书《触动人心——设计优秀的iPhone应用》,丁香园CEO冯大辉说,如果他们的创业团队在设计iPhone应用的时候,可以先看看这本书,估计可以少走不少弯路。 本人使用iPhone手机,一直对于iPhone上的一些好玩的应用很感兴趣,于是买来看看。很...  

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发于个人公众号:长角鱼骨头 点击跳转:原文链接 豆瓣书评的图片上传比较繁琐就不修改了,图片内容在原文内可以看到。 ---------- 这样的搭讪场景终于可以出现了:“嗨,你也是神奇宝贝训练师吗?♥” 从Pokemon Go(以下简称PMG)宣布计划,到开服,再到无数人大陆人...  

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这本书的精彩之处在于 有很多比较有意思的设计案例。所谓观千剑而识器。个人意见以为进行大量的APPS分析和总结是笨办法,也是捷径。正如钱钟书所言,下就要下笨功夫。所以实际上众多的设计案例的铺陈是很有启发性的。 如果只是案例铺陈未免流于现象。其中不乏点睛之笔,直接...  

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乘热打铁,罗列下术语: 单击、单点 Tap 轻拂 Flick 滑动 Swipe 旋转 twist 摇动 shake 动作选单 action sheet 拔选器 picker 导航栏 navigation bar 标签栏 tab bar 工具栏 toolbar 搜索栏...  

用户评价

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every iOS designer's 1st book. a comprehensive way to get educated.

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假装看完了→ →

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受益颇多啊发现了自己一直以来一些概念上的错误。。。不过本来看书速度就慢还看了英文原版的。。眼睛好疼_(:зゝ∠)_

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看3年前的书iphone的OS和apps已经有了很多不同的设计理念 一些基本的guidelance可以借鉴 更多地就在于平时follow的一些usability research报告和blog了

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every iOS designer's 1st book. a comprehensive way to get educated.

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