Roberto Ierusalimschy is an Associate Professor of Computer Science at PUC-Rio (the Pontifical Catholic University in Rio de Janeiro), where he works with programming-language design and implementation. He is the leading architect of the Lua programming language and the author of "Programming in Lua" (now in its second edition and translated to Chinese, Korean, German, and Japanese).
Roberto has a M.Sc. Degree (1986) and a D.Sc. Degree (1990) in Computer Science, both from PUC-Rio. He was a visiting researcher at the University of Waterloo, (Canada, 1991), ICSI (CA, USA, 1994), GMD (Germany, 1997), and at UIUC (IL, USA, 2001/2002). As a professor at PUC-Rio, Roberto was the advisor of several students that later became influential members of the Lua community. Lately he has been developing LPEG, a novel pattern-matching package for Lua.
Lua is becoming the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset.
Programming in Lua is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5.0---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages.
Lua is becoming the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the ga...
评分When you use the auxlib buffer, you have to worry about one detail. After you initialize a buffer, it keeps some intermediate results in the Lua stack.Therefore, you cannot assume that the stack top will remain where it was before you started using the buff...
评分一星给原作:好书,问题不多。 译作太糟糕,翻译、语法错误太多就不多说了,代码问题也不多说,竟然有几处认知错误,糟蹋好书不如去吃屎;举几个例子: P130 L-16:若误改了一个全局变量也没什么 -> 不存在误改全局变量的风险 P216 L15:如果发生内存分配错误,其他大多数函...
评分抱歉,有些标题党。 Lua 美极了——优雅,简洁,自不必多说。此谓之瑜。 所谓瑕,是我发现的一处笔误。 在 28.3 节《面向对象的访问》中提到,为了使用户自定义类型能够使用面向对象的语法来操作,一定要为元表设置“--index 元方法”。 就这里错了,把 __index(下划线)写成...
评分花了一天的时间把全书浏览了一遍,对于之前完全没有接触过Lua的童鞋来说是很好的入门书籍。 看的是luachina翻译的245页中文版,总共是四篇29章+1章附录,建议多花点时间在第一篇(0-10章)的基本介绍上就好了,如果需要用到与C/C++的交互可以再看看第四篇的对应内容,至于...
值得反复阅读的 lua 入门书籍。脚本语言运用的精髓在书中也有所体现。
评分也是很久以前看的,喜欢Lua的小巧。Lua是我接触到的第一门脚本语言(如果Matlab不算的话),这本书我第一次接触到了闭包、协程和函数式编程的概念。后来在C++0x、Objective-c和Python中,也看到了这些概念的影子,但它算是我的启蒙。
评分也是很久以前看的,喜欢Lua的小巧。Lua是我接触到的第一门脚本语言(如果Matlab不算的话),这本书我第一次接触到了闭包、协程和函数式编程的概念。后来在C++0x、Objective-c和Python中,也看到了这些概念的影子,但它算是我的启蒙。
评分一种很好的编程思维,迭代之后还没读懂。
评分……我为了编一个漂亮的魔兽界面还有几个有用的宏命令读完了它╮(╯▽╰)╭
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