Chris Crawford on Game Design

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出版者:New Riders
作者:Chris Crawford
出品人:
页数:504
译者:
出版时间:2003-6-18
价格:GBP 30.99
装帧:Paperback
isbn号码:9780131460997
丛书系列:
图书标签:
  • 游戏设计 
  • 计算机 
  • GameDesign 
  • 藝術 
  • 电影游戏 
  • 游戏制作 
  • 文學 
  • 教程 
  •  
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Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!

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