Simple and Usable Strategies for Interaction Design

Simple and Usable Strategies for Interaction Design pdf epub mobi txt 电子书 下载 2025

出版者:New Riders Press
作者:[英] Giles Colborne
出品人:
页数:208
译者:
出版时间:October 1, 2010
价格:$29.99
装帧:平装
isbn号码:9780321703545
丛书系列:
图书标签:
  • 交互设计
  • 用户体验
  • 产品设计
  • 设计
  • design
  • interaction-design
  • UX
  • English
  • Interaction Design
  • Usable Strategies
  • Simple Design
  • User Experience
  • User-Centered Design
  • UI Design
  • Strategy
  • Design Principles
  • User Research
  • Usability
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具体描述

In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.

From the Back Cover

作者简介

Giles Colborne has been designing interactive user experiences since the early 1990s and it’s about time he did something useful like writing a book.

When he’s not doing that he he’s busy with cxpartners, a design consultancy based in Bristol and London that specialises in web and mobile user interface design for companies such as Marriott, Nokia and eBay. Giles and Richard Caddick founded cxpartners in 2004.

目录信息

Part 1
Why are we here?
A story about simplicity
The power of simplicity
Increasing complexity is unsustainable
Not that kind of simple
Character
Fake simplicity
Know yourself

Part 2
Setting a vision
Two ways to describe what’s core
Get out of your office
What to look for
Three types of user
Why you should ignore expert customers
Design for the mainstream
What mainstreamers want
Emotional needs
Simplicity is about control
Choosing the right “what”
Describing the user experience
Putting it all together
World, character, Extreme usability
The quick and dirty way
Insight
Getting the right vision
Share it

Part 3
Four strategies for simplicity
Simplify this
The remote control
The four strategies

Part 4
Remove
Remove
How not to do it
Focus on what’s core
Kill lame features
What if the user…?
But our customers want it
Solutions, not processes
When features don’t matter
Will it hurt?
Prioritizing features Load Decisions
Distractions
Smart defaults
Options and preferences
When one option is too many
Errors
Visual clutter
Removing words
Simplifying sentences
Removing too much
You can do it
Focus

Part 5
Organize
Organize
Chunking
Organizing for behavior
Hard edges
Alphabets and formats
Search
Time and space
Grids
Size and location Layers
Color coding
Desire paths

Part 6
Hide
Hide
Infrequent but necessary
Customizing
Automatic customization
Progressive disclosure
Staged disclosure
X doesn’t mark the spot
Cues and clues
Making things easy to find
After you hide

Part 7
Displace
Displace
Displacing between devices
Mobile vs. desktop
Displacing to the user
What users do best
Creating open experiences
Kitchen knives and pianos
Unstructured data
Trust

Part 8
Before we go
Conservation of complexity
Details
Simplicity happens in the user’s head
Photo Credits 186
Index 189
· · · · · · (收起)

读后感

评分

标题是我最喜欢的一句名言。我对这种简单理解是经过深思熟虑的、对复杂性进行了千锤百炼的化简而得到的简单。 走出办公室:软件的使用环境,是观察用户的最佳地点。 三种用户: 专家用户:愿意探索产品或服务,并且给你提出各种改进意见。 随意型用户:要让他们接受新功能,...  

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一、说话简单、明确认识 人们喜欢简单、值得信赖、适应性强的产品。 所有不必要的功能都是要付钱的。 简单并不意味着最少化。朴素的设计仍然具有自身的特征和个性。 先理解用户,再思考合适的设计。 软件使用环境,是观察用户的最佳地点。 在家里、公司里、在户外,你的...  

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简约不是一件简单的事儿。   真正的简约是在保证和突出特征和个性的情况下的简约。   简约是建立在一定情形下,对相应的对象而言的,如果换了情形或者对象,也就不简单了。所以,只有先找到用户,理解用户的需求和目标之后才能真正做到简约。   在面向大众的产品设计...  

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先赞下书的排版! 很多非常有用的tips,读后可以影响设计师做产品的思路 想做简约确实不容易,推进要面对重重阻力,希望大家都抽出时间翻一翻,会有一些收获 总结了一些对自己有启发的点,记录如下: 1.考虑真实的场景,使产品在干扰中仍能正常使用 2.追求极端的可用性,重视...  

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大约记录一下所得: 忽略专家用户。 乍一看到某个问题,你会觉得很简单,其实你并没有理解其复杂性。当你把问题搞清楚之后,又会发现真的很复杂,于是你就拿出一套复杂的方案来。实际上,你的工作只做了一半,大多数人也都会到此为止。。。但是,真正伟大的人还会继续向前,...  

用户评价

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挺有趣~

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这本书是2011年出版的,这几年网站之类的大部分遵循了书中讲到的规则,所以看这本书会有一种这你也要说的感觉。后面有干货。不过那个dvd remote cotroller的例子最后的版本竟然类似apple tv的controller的设计顿时就有一种脱光裤子你给我看这个的即视感。apple tv是06年出的第一代,没有见过那个时候遥控器的样子,不过作者绝对是果粉无疑

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basic but informative

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满满的干货

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因为工作才读的

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