Not all design systems are equally effective. Some can generate coherent user experiences, others produce confusing patchwork designs. Some inspire teams to contribute to them, others are neglected. Some get better with time, more cohesive and better functioning; others get worse, becoming bloated and cumbersome.
Alla Kholmatova is a UX and interaction designer with a nine-year experience of working on the web, for a range of products and companies. Most recently she was a senior product designer at an open education platform, FutureLearn.
She’s particularly interested in design systems, language, and collaborative ways of working. In the last two years, she has been spending a huge amount of time working on and researching the subject. She’s been sharing her insights with people through articles, workshops, and projects. Alla contributes to design publications, such as A List Apart, and speaks at conferences around the world.
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很有实践指导意义的书。
评分写论文前读完,以更系统和标准的设计角度理解设计体系,真的很棒,感谢C7210译版。
评分这本书提供了Web产品系统化设计的策略及经验总结的方法论及部分案例驱动的方法案例。不过这本书也叫人从另一个角度思考,既然这些最终的组件和指南最终都要付诸于交互应用,如果设计师本就能像用 sketch 那样直接用前端代码敲出设计组件,并直接基于组件调整设计,是否会更直观搞笑。设计稿真的一定得是图片吗?
评分design system is a set of *interconnected patterns* and *shared practices coherently organized to achieve the purpose of digital products.
评分启发点1、强推设计模式 2、目标和功能导向,脱离产品(推广)和开发(badge)术语
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