Badass: Making Users Awesome

Badass: Making Users Awesome pdf epub mobi txt 电子书 下载 2025

出版者:O'Reilly Media
作者:Kathy Sierra
出品人:
页数:304
译者:
出版时间:2015-2-23
价格:USD 26.99
装帧:Paperback
isbn号码:9781491919019
丛书系列:
图书标签:
  • 设计
  • 产品
  • 思维
  • 商业
  • 用户体验
  • 成长
  • product
  • 管理
  • 用户体验
  • 用户赋能
  • 设计思维
  • 产品设计
  • 用户研究
  • 行为心理学
  • 人机交互
  • 可用性
  • 用户至上
  • 增长黑客
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具体描述

Imagine you’re in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads.

This is not a game of chance. It is a game of skill and strategy.

And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others?

The answer doesn’t live in the sustainably successful products or services. The answer lives in those who use them.

Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don’t depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams.

Every role is a key player in this game. Product development, engineering, marketing, user experience, support—everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they’re using our product but, more importantly, in the moments when they aren’t.

作者简介

Kathy Sierra created the award-winning Head First programming book series that has sold over 1 million copies, and includes the longest-running tech bestsellers of the past decade. Her background is in developing education games and software for the motion picture industry, and she also created the first interaction design courses for UCLA Entertainment Studies. For more than 15 years she's been helping large companies, small start-ups, non-profits, and educators rethink their approach to user experience, and build sustainable, genuine loyalty.

目录信息

读后感

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在做产品运营前,需要对产品进行深入的了解,才能根据已知的信息,做出针对性的运营措施? 1、产品调研:市场有多大、竞品情况、我们有哪些有利条件、产品完成时间和成本、产品生存周期? 2、渠道挖掘:市场上有哪些推广渠道、PC端和移动端转化较好的渠道有哪些、竞争对手做了...  

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内容很不错,以用户为出发点,探讨产品如何帮助用户变得更好。如果排版做的好一点的话,读起来的可读性会更好。 我写了一篇读书笔记,整理了本书的逻辑,希望能对大家有帮助 [https://mp.weixin.qq.com/s/DF62Qr5rkHz8hxAY3kzv-A] 关注我的公众号:拉里的理想 我会在这里分享更...  

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本来我是在读这本书的英文版,按理说不必再去买一本中文版了。 但是这本书是那么的奇特,以至于我还是想要买一本中文版体验下。这本书的译者说:本书适合三种人(创业者、产品经理和教育工作者)。我正好是做创业教育的(身份是校园VC创始合伙人),所以我恰好符合这三种人的...  

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译者序 挑战·序幕 一种分析方法:逆向分析,找出共性。 口碑传播,蕴含感受:成就用户。应该逆向分析成功用户。 l 相对于产品表现出色,基于用户表现出色的竞争门槛更低: l 更具有吸引力的引用场景: 总结: 帮助一小部分用户在一个更大的应用场景中获得显著成功,与此同时,...  

用户评价

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前50页能够让你思考一些问题,还不错。但是整本书也就止步于此了,实在读不下去,没什么例子。还专门看了作者的两个演讲,也乏善可陈

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年度最佳图书

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前半部分同标题,后半部分是理解大脑工作原理后有效练习。

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前半部分同标题,后半部分是理解大脑工作原理后有效练习。

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年度最佳图书

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