A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
一般CS(尤指theory)的做game theory方向的,第一reference是这本书。作者近期已经把这本书开放下载 http://theory.economics.utoronto.ca/books/
評分关于博弈论教材的总论请参考 http://www.douban.com/note/62777167/。 下面是对这本书单独的一点评论。 简单概括本书的特点: 1. 在结构上把静态完全信息和不完全信息博弈合并到一起,放入策略博弈部分; 2. 使用偏好序而不是效用函数表达效用,这种表达使得本书看起来更抽象...
評分This book is notoriously difficult to use, but once you manage to get alone with the style you will probably wonder how it could be written in any other way. The exposition proceeds in high speed without, if you pay attention, loss of motivational introduct...
評分关于博弈论教材的总论请参考 http://www.douban.com/note/62777167/。 下面是对这本书单独的一点评论。 简单概括本书的特点: 1. 在结构上把静态完全信息和不完全信息博弈合并到一起,放入策略博弈部分; 2. 使用偏好序而不是效用函数表达效用,这种表达使得本书看起来更抽象...
評分关于博弈论教材的总论请参考 http://www.douban.com/note/62777167/。 下面是对这本书单独的一点评论。 简单概括本书的特点: 1. 在结构上把静态完全信息和不完全信息博弈合并到一起,放入策略博弈部分; 2. 使用偏好序而不是效用函数表达效用,这种表达使得本书看起来更抽象...
My favorite Game Theory text book. Clearly it is not for the beginners for the rigorous abstract treatment will drive them mad. P.S. the exercises is really challenging but of a lot of fun.
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评分風逝
评分Game theory數理化錶述的經典之作,最喜歡的是第五章那個knowledge的定義和agree to disagree的模型~有種說得特彆透徹的感覺~
评分不明白為瞭concise而放棄formal expression的原因,雖然隻有短短300頁,通讀卻費勁,得配著Myerson的書...習題有挑戰
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