"Definitely, a game changer! Design experience is the power shift to our era what mass marketing was to the last century." John Sculley former CEO, Pepsi and Apple "Great design is about creating a deep relationship with your customers. If you don't, you're roadkill. This book shows you how and much, much more. Be prepared to have your mind blown." Bill Burnett Executive Director, Design Program, Stanford University "Design is the last great differentiator, and yet so few really understand it. Do You Matter? offers a marvelous series of direct, in-your-face observations and drives home the means to an absolutely integrated design strategy." Ray Riley Design GM, Entertainment and Devices, Microsoft "This book will challenge you to ask and answer what arguably are the most important questions an executive can ponder today. So open up." Noah Kerner CEO, Noise and coauthor, Chasing Cool More and more companies are coming to understand the competitive advantage offered by outstanding design. With this, you can create products, services, and experiences that truly matter to your customers' lives and thereby drive powerful, sustainable improvements in business performance. But delivering great designs is not easy. Many companies accomplish it once, or twice; few do it consistently. The secret: building a truly design-driven business, in which design is central to everything you do. Do You Matter? shows how to do precisely that. Legendary industrial designer Robert Brunner (who laid the groundwork for Apple's brilliant design language) and Stewart Emery (Success Built to Last) begin by making an incontrovertible case for the power of design in making emotional connections, deepening relationships, and strengthening brands. You'll learn what it really means to be "design-driven" and how that translates into action at Nike, Apple, BMW and IKEA. You'll learn design-driven techniques for managing your entire experience chain; define effective design strategies and languages; and learn how to manage design from the top, encouraging "risky" design innovations that lead to entirely new markets. The authors show how (and how not) to use research; how to extend design values into marketing, manufacturing, and beyond; and how to keep building on your progress, truly "baking" design into all your processes and culture.
罗伯特·布伦纳 Robert Brunner,作为工业设计师,罗伯特·布伦纳是高科技领域的标志性人物。他曾为苹果公司的首席设计师,苹果工业设计部门的创立者。他在苹果公司担任工业设计主管时,他创立了工业设计小组 Industrial Design Group,开发了世 界上第一款平板电脑苹果Newton,以及奠定了如今笔记本电脑标准 PowerBook。同时,他还是 Mac 电脑,即 iMac 的前身的发明者。之后,他又设计了第一款 Kindle。
很值得期待的一本书!看了作者设计的一款户外烧烤的东东,觉得他是个很注重用户体验的设计师!据说他是乔布斯设计团队中最有影响力的设计大师,作为工业设计师,罗伯特•布伦纳是高科技领域的标志性人物。他曾为苹果公司的首席设计师,苹果工业设计部门的创立者。他在苹果公...
评分《至关重要的设计》是今年备受推崇的一本新书,作者是曾担任苹果首席设计师的罗伯特·布伦纳。他创作的《至关重要的设计》一书,旨在打通设计与体验的联系,进而让企业与客户建立了共赢的价值关系。 在温饱尚未解决的年代,人们关心的如何解决温饱问题,对于已有产品的选择十...
评分我一直很想了解IPHONE能成为街机的原因。今天在这本书上看到一段对IPOD的描述,他意思是如果把itunes、方便购买单曲的功能、包装、苹果的广告、苹果的logo以及苹果所有的专卖店都统统去掉,那么ipod也就没有价值了。ipod不仅仅是个实物,而是通向缤纷体验的门户。所以在国内这...
评分很奇怪,我不是学设计的,也没有从事过与设计有关的工作,但是设计这个词语仿佛已经成为一种生命符号早就融入了我的生活。更奇怪的是,我甚至还习惯了用各种各样的理念设计生活、设计心情、设计约会、设计自己所能设计的一切……这么做,起初是缘于一种兴趣好奇,后来是缘于一...
评分摩托罗拉的Razr:摩托罗拉没有设计文化,它所拥有的只是试图作为设计文化的技术文化。设计必须比实体外观领先一步,好设计与优秀的产品之间存在着巨大差别。你可以创造一项好的设计,制作一个不错的实物,但这并不意味着它将成为一个优秀的产品或者一桩好生意。 完整的设计应该...
思路行文都可以。。。实例太少。。。
评分Make people feel your product behind the entity.
评分Make people feel your product behind the entity.
评分Make people feel your product behind the entity.
评分思路行文都可以。。。实例太少。。。
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