Advanced Lighting And Materials With Shaders pdf epub mobi txt 電子書 下載 2024


Advanced Lighting And Materials With Shaders

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Kelly Dempski
Jones & Bartlett Learning
2004-10-31
340
USD 44.95
Paperback
9781556222924

圖書標籤: Graphics  圖形學  計算機圖形學  Shader  LightingModel  BRDF  計算機科學  遊戲   


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发表于2024-11-22

Advanced Lighting And Materials With Shaders epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Advanced Lighting And Materials With Shaders epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Advanced Lighting And Materials With Shaders pdf epub mobi txt 電子書 下載 2024



圖書描述

The world around us is filled with subtle lighting effects, but until recently it was not possible to duplicate these real-world effects in computer games because of the limits of consumer graphics hardware. Advanced Lighting and Materials with Shaders explains the principles of lighting theory and discusses how to create realistic lighting that takes full advantage of the capabilities of modern hardware. Topics include the physics of light, raytracing and related techniques, objects and materials, lighting and reflectance models, implementing lights in shaders, spherical harmonic lighting, spherical harmonics in DirectX, and real-time radiosity. Upon reading this text, you will: Understand the underlying physics of light and energy. Learn about the visual features of different materials and how they can be modeled for real-time graphics. Find out about the different lighting models. Discover how real-time techniques compare to ray tracing. Learn to use the provided shader implementations to implement lights and realistic materials in real time.

Advanced Lighting And Materials With Shaders 下載 mobi epub pdf txt 電子書

著者簡介

Kelli Dempski is the author of Rea- Time Rendering Tricks and Techniques in DirectX (Premier Press) and Focus on Curves and Surfaces (Premier Press). A researcher at Accenture’s Technology Labs for nine years, his work involves developing ideas and prototypes for multimedia, virtual reality, augmented reality, and interactive TV, including work in the areas of photorealistic rendering and interactive techniques.

Emmanuel Viale is an accomplished programmer/CG artist known for writing his own advanced raytracing program.


圖書目錄


Advanced Lighting And Materials With Shaders pdf epub mobi txt 電子書 下載
想要找書就要到 小哈圖書下載中心
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

用戶評價

評分

本科畢設期間讀的,貌似SH部分不太懂。前麵挺好的,講光照光源,有幾個照明模型的代碼。

評分

本科畢設期間讀的,貌似SH部分不太懂。前麵挺好的,講光照光源,有幾個照明模型的代碼。

評分

本科畢設期間讀的,貌似SH部分不太懂。前麵挺好的,講光照光源,有幾個照明模型的代碼。

評分

非常通俗易懂的渲染光照書籍, 大部分屬於基礎知識,適閤圖形學入門的人來看,想好好瞭解並且理解光照的人也要看,非常通俗易懂,力薦

評分

值得已經稍微入門的圖形學愛好者一看。作者從光的物理特性以及離綫渲染算法切入,分析列舉瞭當前遊戲經常用到的Shader,Lighting模型, 特彆對於Spherical Harmonic Lighting有非常細緻的分析以及詳實的示例代碼。

讀後感

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Advanced Lighting And Materials With Shaders pdf epub mobi txt 電子書 下載 2024


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