图书标签: 物理引擎 游戏程序 GamePhysics 游戏开发 GameDev
发表于2024-12-27
Introduction to Game Physics with Box2D pdf epub mobi txt 电子书 下载 2024
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D video games. Focusing on writing elementary game physics code, the first half of the book helps you grasp the challenges of programming game physics from scratch, without libraries or outside help. It examines the mathematical foundation of game physics and illustrates how it is applied in practice through coding examples. The second half of the book shows you how to use Box2D, a popular open source 2D game physics engine. A companion website provides supplementary material, including source code and videos. This book helps you become a capable 2D game physics programmer through its presentation of both the theory and applications of 2D game physics. After reading the book and experimenting with the code samples, you will understand the basics of 2D game physics and know how to use Box2D to make a 2D physics-based game.
其实没读完,不过是在看不下去了……作者是话痨读起来痛苦感×1.3,第一大章聊了下中学平面几何然后写了几个小demo,第二大章感觉还没manual写得清楚明快;也有想过这书可能更适合给中学生当基础书,但是看到将近60刀的定价好像又有哪里不对……不过本来平面刚体物理好像也没啥好说的,了解manual提到的基本概念看看代码的工程实现应该就差不多了……
评分其实没读完,不过是在看不下去了……作者是话痨读起来痛苦感×1.3,第一大章聊了下中学平面几何然后写了几个小demo,第二大章感觉还没manual写得清楚明快;也有想过这书可能更适合给中学生当基础书,但是看到将近60刀的定价好像又有哪里不对……不过本来平面刚体物理好像也没啥好说的,了解manual提到的基本概念看看代码的工程实现应该就差不多了……
评分大概看了略了一遍,代码是用d3d实现的
评分大概看了略了一遍,代码是用d3d实现的
评分大概看了略了一遍,代码是用d3d实现的
评分
评分
评分
评分
Introduction to Game Physics with Box2D pdf epub mobi txt 电子书 下载 2024