Programming in Lua, Second Edition

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Roberto Ierusalimschy is an Associate Professor of Computer Science at PUC-Rio (the Pontifical Catholic University in Rio de Janeiro), where he works with programming-language design and implementation. He is the leading architect of the Lua programming language and the author of "Programming in Lua" (now in its second edition and translated to Chinese, Korean, German, and Japanese).

Roberto has a M.Sc. Degree (1986) and a D.Sc. Degree (1990) in Computer Science, both from PUC-Rio. He was a visiting researcher at the University of Waterloo, (Canada, 1991), ICSI (CA, USA, 1994), GMD (Germany, 1997), and at UIUC (IL, USA, 2001/2002). As a professor at PUC-Rio, Roberto was the advisor of several students that later became influential members of the Lua community. Lately he has been developing LPEG, a novel pattern-matching package for Lua.

出版者:Lua.org
作者:Roberto Ierusalimschy
出品人:
页数:328
译者:
出版时间:2006-3-5
价格:USD 39.95
装帧:Paperback
isbn号码:9788590379829
丛书系列:
图书标签:
  • lua 
  • 脚本语言 
  • 编程 
  • Lua 
  • programming 
  • 程序设计 
  • 编程语言 
  • 计算机 
  •  
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Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset. "Programming in Lua" is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. "Programming in Lua" is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Second Edition updates the text to Lua 5.1 and brings substantial new material, including numerous new examples, a detailed explanation of the new module system, and two new chapters centered on multiple states and garbage collection.

具体描述

读后感

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这本书我看着有点头大,只讲了语言的特性,但是没有练习。对于没有Lua编程经验的人看。会有些不知所云。其实这个语言的特性还是比较多的。虽然语法比较简洁但是并不是很好使用。有些语法过于繁杂如细节较多接口不够简洁。特性较多既可以写函数式的也可一些命令式的。还有OO机制...  

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When you use the auxlib buffer, you have to worry about one detail. After you initialize a buffer, it keeps some intermediate results in the Lua stack.Therefore, you cannot assume that the stack top will remain where it was before you started using the buff...  

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读到Metatables and Metamethods一章时,深深地被震撼了。以极简单的东西实现了极高妙的技术,有出神入化之妙。 总的来说,Lua语言的设计非常简洁,容易上手,读这本书的前几章就可以写一些够用的脚本处理许多任务了。如果要做较大的项目,再慢慢去读OO的内容。(本段是为了凑...  

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lua 是一个很符合我的审美观的语言:简洁、高效。 我向所有 C 出身却想学习一本动态语言的程序员推荐 lua 。因为它有所有动态语言的优点。在我看来,那指 gc , closure , 高效的 string 和字典 。这些都是直接用 C 来写程序很难实现的。 但是 lua 又没有 python , ruby 的繁...  

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尽管Lua被认为是一种小而强大的语言,但从使用上来说,我很不喜欢Lua的文法风格。语义古怪另类,不符合传统C/C++、C#、JavaScript等体系语言的审美与使用规则,大有标新立异之嫌。例如下标从1开始、函数有多个返回值、以及if-then-end、for-end、do return end等啰嗦的写法。没...  

用户评价

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First Edition (official) : http://www.lua.org/pil/

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不知觉中养成了通过C API学习动态语言的恶习,哎……

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game ui/logic programming at Perfect World

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CH1-10

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Simple

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