You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design paddle pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect - a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
本影印版刚拿到手,感觉沉甸甸的,第一印象就不错,网上评价也很好。恰巧快到春节,于是在书架一大堆的书籍中,我只选择这本比较厚重的,塞到我的行李包中。 翻开一看,真如Erich Camma所说,简直欲罢不能.本书是Oreilly的Head First系列中的一本,本系列书籍的特点是采用大量的插...
评分这本书写得挺好的,通俗易懂。以前买了那本GoF的书,试图看了几遍也没看完几个模式。每页的信息量不大,书特别厚,所以看完以后会有一种错觉:看完了好厚一本书! 这本书把设计模式讲清楚的同时把一些OO思想也解释得很清楚,至少在合上书的时候”多用组合,少用继承“这个原则...
评分特地給這本書留了“讀過的第一百本書”的特殊位置,就是為了突出這本書對我的價值。 設計模式從他誕生之後,就迅速上昇為軟件開發世界的顯學,一時間軟件開發必談模式,各種書籍也是汗牛充棟,以致後來翻譯書籍名字裏都喜歡帶“模式”一詞以提高銷量就可見一斑。 但是設...
评分【strategy】 defines a family of algorithms, encapsulate each one and make them interchangable. strategy lets the algorithm vary independently from clients that use it. 【observer】 defines a one-to-many dependency between objects so that when one object c...
评分这可以说是我看完的唯一一本英文电子书(那个时候还没有东南的影印版),当然看完的一部分是因为这本书是教材。书里以很浅显的语言以及生动的例子讲授了部分的设计模式,而一些配图也十分的有趣。与之相比,GoF的书晦涩难懂,虽然内容为经典中的经典,但对一些经验较浅的人...
good book who kown you how learn and care about it
评分亲,有话你不能好好说么?炒鸡讨厌这个自作幽默废话满天飞的系列,读起来太特么痛苦了。
评分good book who kown you how learn and care about it
评分亲,有话你不能好好说么?炒鸡讨厌这个自作幽默废话满天飞的系列,读起来太特么痛苦了。
评分就……Head First 系列就这德性……
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