You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design paddle pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect - a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
特地給這本書留了“讀過的第一百本書”的特殊位置,就是為了突出這本書對我的價值。 設計模式從他誕生之後,就迅速上昇為軟件開發世界的顯學,一時間軟件開發必談模式,各種書籍也是汗牛充棟,以致後來翻譯書籍名字裏都喜歡帶“模式”一詞以提高銷量就可見一斑。 但是設...
评分最近看完了《HeadFirst设计模式》,GOF的《设计模式——可复用面向对象软件的基础》的创建型模式也读完了,经历了从一无所知到茅塞顿开再到充满迷惑的过程。 不得不说《HeadFirst设计模式》是一本非常好的入门书,每一章都是先提出问题,然后讨论、分析,引导出相应的设计...
评分第一次看到这样得技术书,以图为主,还有很多得手写体文字,看着很舒服,讲得也好,浅显易懂!这才应该是技术书要走得路线~让每个读者都能看懂!
评分Head First系列让技术书读起来轻松有趣,让晦涩难懂的计算机知识理解起来形象生动。700页的技术书,一两口气就搞定了,而且理解得还很深刻,好书啊!唯一担心的是,这系列的书普遍太厚,有点儿费纸张,所以建议互相借阅。
评分大概上一次我学习设计模式的时候,是大三的时候了吧,当时我就感觉得到这门课程不一样的重要性,以前的软件工程只是说明解耦的必要性,我在大二的时候编写过8000行的C语言的程序,我清楚模块化,把握好代码粒度给程序整体复用率带来非常好效果,软件工程这门课程中总结出来的...
珍视本质得不像话= =
评分亲,有话你不能好好说么?炒鸡讨厌这个自作幽默废话满天飞的系列,读起来太特么痛苦了。
评分脑疼。
评分Ebay刚买, 就是喜欢这种风格. 不装必, 大白话.
评分讲得是很清楚,太入门啰嗦了点。除非真的是很一窍不通,不推荐看这本,费时间。
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