Dave Mark 深受爱戴的Apple技术开发专家,具有多年开发经验。他是许多Mac平台畅销书的作者,包括Learn C on the Mac、Macintosh Programming Primer系列以及Ultimate Mac Programming。可以通过www.davemark.com与他联系。
Jeff LaMarche 资深Apple平台专家,拥有多年企业级开发经验。他是MacTech Magazine和Apple公司开发人员网的专栏作家。
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.
The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.
You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.
You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.
Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.
Reviews
"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."
—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC
"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."
—Aaron Basil, iDev2.com
"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!
"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."
—Brian Greenstone, President & CEO, Pangea Software, Inc.
"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."
—Chris Stewart, Founder, iPhoneDevSDK.com
"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"
—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming
"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"
—Chris Pelsor, Manager, Tarantell:Hybrid
Summary of Contents
1. Welcome to the Jungle
2. Appeasing the Tiki Gods
3. Handling Basic Interaction
4. More User Interface Fun
5. Autorotation and Autosizing
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Application Settings and User Defaults
11. Basic Data Persistence
12. Drawing with Quartz and OpenGL
13. Taps, Touches, and Gestures
14. Where Am I? Finding Your Way with Core Location
Whee!
15. iPhone Camera and Photo Library
16. Application Localization
Where to Next?
About the Apress Beginning Series
The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!
ios的书挑了好几本,比如那本《ios编程》,看了半个月,果断打入冷宫。那本书的写作思路以及碎成渣的中文翻译,都让我不喜欢。 这本书的翻译很好,至少能语句通顺,只是个别地方语句缺乏变化,读起来略感乏味,但整体上还是不错。 另外这本书的内容安排我很喜欢,讲解非常...
评分iOS 6变了很多东西。这书其实还不算太老,但是内容已经跟不上了。才看到第六章,就发现很多地方已经没法按照书中的介绍进行了。我很不喜欢Apple这样完全不考虑兼容性的版本推进方法。很多东西都要不断的不断的学习,而且还变化的很快且没有道理。。。
评分Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge...
评分首印限量发售,赶紧抢购吧! 强档推荐:3D游戏引擎设计:实时计算机图形学的应用方法(英文版.第2版) 媒体评论 “Dave Mark一直是Mac编程图书作者中的佼佼者,而他现在又无可争议地成为了iPhone开发图书的王牌作者!本书是iPhone开发的权威指南,任何有意开始iPhone开发的人...
评分就一句话,看完一本书,如果不看其他东西,就是知其然不知其所以然。快餐教程特色。 就和当初win32的编程统统使用vc的mfc一样。整个一讲完了,程序入口在哪里还是糊里糊涂。就知道一个界面怎么做。可是光知道界面怎么做,能写出好代码吗?
很多东西没有深入讨论,其实作为入门书也不完全适合。胜在即敲即用,适合用来先围观一下SDK
评分真的只是For beginner 具体的一些例子 还是得狂翻apple的文档
评分开始准备。
评分真的只是For beginner 具体的一些例子 还是得狂翻apple的文档
评分真的只是For beginner 具体的一些例子 还是得狂翻apple的文档
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