Learning Virtual Reality

Learning Virtual Reality pdf epub mobi txt 电子书 下载 2025

出版者:O'Reilly Media
作者:Tony Parisi
出品人:
页数:166
译者:
出版时间:2015-11-19
价格:USD 29.99
装帧:Paperback
isbn号码:9781491922835
丛书系列:
图书标签:
  • 虚拟现实
  • VR
  • 技术
  • web
  • mobile
  • 增强现实
  • 图像
  • 原版
  • Virtual Reality
  • Learning
  • 3D
  • Technology
  • Interaction
  • Design
  • Gaming
  • Education
  • Innovation
  • immersive
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具体描述

作者简介

目录信息

Chapter 1Introduction
What Is Virtual Reality?
Virtual Reality Applications
Chapter Summary
Chapter 2Virtual Reality Hardware
Oculus Rift
Other High-End Head-Mounted Displays
Samsung Gear VR: Deluxe, Portable Virtual Reality
Google Cardboard: Low-Cost VR for Smartphones
VR Input Devices
Chapter Summary
Chapter 3Going Native: Developing for Oculus Rift on the Desktop
3D Graphics Basics
Unity3D: The Game Engine for the Common Man
Setting Up the Oculus SDK
Building Your First VR Example
Chapter Summary
Chapter 4Going Mobile: Developing for Gear VR
The Gear VR User Interface and Oculus Home
Using the Oculus Mobile SDK
Developing for Gear VR Using Unity3D
Deploying Applications for Gear VR
Chapter Summary
Chapter 5WebVR: Browser-Based Virtual Reality in HTML5
The Story of WebVR
The WebVR API
Creating a WebVR Application
Tools and Techniques for Creating Web VR
WebVR and the Future of Web Browsing
Chapter Summary
Chapter 6VR Everywhere: Google Cardboard for Low-Cost Mobile Virtual Reality
Cardboard Basics
Cardboard Stereo Rendering and Head Tracking
Developing with the Cardboard SDK for Android
Developing with the Cardboard SDK for Unity
Developing Cardboard Applications Using HTML5 and a Mobile Browser
Chapter Summary
Chapter 7Your First VR Application
About 360-Degree Panoramas
Setting Up the Project
Adding Cardboard VR Support
Creating a Gaze-and-Tap User Interface
Where to Take the Project from Here
Chapter Summary
Appendix Resources
Headsets, Input Devices, and Video Capture Systems
Applications and Content
SDKs, Development Tools, and Programming Languages
Websites
Meetup Groups
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读后感

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用户评价

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主要行业介绍性的,没有深入的部分,如果你实际开发VR硬件和软件,这个帮不了你。自从回武汉后跳槽来到第二家海龟公司做这个VR公司武汉分部技术负责人,见证了VR从风口->平淡->发现技术上和环境上难以达到当初的目标->没有风投投A轮->转型->风里飘的过程,现在对VR一言难尽。

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看到世上有又帅有牛逼的人和自己在做一样的事情就激动不已。Tony Parisi是Unity的VR技术带头人,也是我在这个领域的入门导师,这是我读的他写的第二本书。虽然我晚来了两年,但是并不妨碍我看清这个行业的本质和潜力。Thanks ,Tony,see you in Brisbane!

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入门不错

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入门不错

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入门不错

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