Windows 程序设计

Windows 程序设计 pdf epub mobi txt 电子书 下载 2025

出版者:人民邮电出版社
作者:佩措尔德 (Charles Petzold)
出品人:
页数:1105
译者:
出版时间:2013-10-1
价格:CNY 148.00
装帧:平装
isbn号码:9787115329769
丛书系列:
图书标签:
  • 程序设计
  • Windows
  • 经典
  • 编程
  • 微软
  • Windows
  • 程序设计
  • C++
  • API
  • Win32
  • GUI
  • 编程
  • 开发
  • 技术
  • 软件
  • Windows内核
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具体描述

《Windows 程序设计(第6版)(英文版)(套装上下册)》系经典图书《Windows程序设计》的第6版,全书为最新的Windows 8操作系统进行了改写。作者在《Windows 程序设计(第6版 英文版)》中细致地介绍了如何使用现有的C#技能和XAML以及Windows Runtime,创建全屏幕的Windows 8触摸应用程序,内容包括创建和初始化对象、管理和试验动态布局、创建Windows Runtime库、使用MVVM进行数据绑定和控制、使用及编写异步方法、动画过渡和创建2D和3D特效等,此外书中还介绍了操纵位图和富文本、使用GPS和方向传感器、调用Win32和DirectX函数、启用共享、搜索和打印等应用开发技能。

《Windows 程序设计(第6版)(英文版)(套装上下册)》适合各个层级的Windows开发爱好者阅读使用。

作者简介

Charles Petzold编写《Windows程序设计》一书已有25年。他曾经获得过Windows Pioneer奖,是经典之作《Windows程序设计》、广受欢迎的《Code: The Hidden Language of Computer Hardware》和《Software, Programming Windows Phone 7》以及其他10余本专著的作者。

目录信息

PART I ELEMENTALS
Chapter 1 Markup and Code
The First Project
Graphical Greetings
Variations in Text
Media As Well
The Code Alternatives
Images in Code
Not Even a Page
Chapter 2 XAML Syntax
The Gradient Brush in Code
Property Element Syntax
Content Properties
The TextBlock Content Property
Sharing Brushes (and Other Resources)
Resources Are Shared
Exploring Vector Graphics
Stretching with Viewbox
Styles
A Taste of Data Binding
Chapter 3 Basic Event Handling
The Tapped Event
Routed Event Handling
Overriding the Handled Setting
Input, Alignment, and Backgrounds
Size and Orientation Changes
Bindings to Run?
Timers and Animation
Chapter 4 Presentation with Panels
The Border Element
Rectangle and Ellipse
The StackPanel
Horizontal Stacks
WhatSize with Bindings (and a Converter)
The ScrollViewer Solution
Layout Weirdness or Normalcy?
Making an E-Book
Fancier StackPanel Items
Deriving from UserControl
Creating Windows Runtime Libraries
The Wrap Alternative 130
The Canvas and Attached Properties
The Z-Index
Canvas Weirdness
Chapter 5 Control Interaction
The Control Difference
The Slider for Ranges
The Grid
Orientation and Aspect Ratios
Slider and the Formatted String Converter
Tooltips and Conversions
Sketching with Sliders
The Varieties of Button Experience
Defi ning Dependency Properties
RadioButton Tags
Keyboard Input and TextBox
Touch and Thumb
Chapter 6 WinRT and MVVM
MVVM (Brief and Simplifi ed)
Data Binding Notifi cations
A View Model for ColorScroll
Syntactic Shortcuts
The DataContext Property
Bindings and TextBox
Buttons and MVVM
The DelegateCommand Class
Chapter 7 Asynchronicity
Threads and the User Interface
Working with MessageDialog
Callbacks as Lambda Functions
The Amazing await Operator
Cancelling an Asynchronous Operation
Approaches to File I/O
Application Local Storage
File Pickers
Bulk Access
File Pickers and File I/O
Handling Exceptions
Consolidating Async Calls
Streamlined File I/O
Application Lifecycle Issues
Your Own Asynchronous Methods
Chapter 8 App Bars and Popups
Implementing Context Menus
The Popup Dialog
Application Bars
The Application Bar Button Style
Inside the Segoe UI Symbol Font
App Bar CheckBox and RadioButton
An App Bar for a Note Pad
Introducing XamlCruncher
Application Settings and View Models
The XamlCruncher Page
Parsing the XAML
XAML Files In and Out
The Settings Dialog
Beyond the Windows Runtime
Chapter 9 Animation
The Windows.UI.Xaml.Media.Animation Namespace
Animation Basics
Animation Variation Appreciation
Other Double Animations
Animating Attached Properties
The Easing Functions
All-XAML Animations
Animating Custom Classes
Key Frame Animations
The Object Animation
Predefi ned Animations and Transitions
Chapter 10 Transforms
A Brief Overview
Rotation (Manual and Animated)
Visual Feedback
Translation
Transform Groups
The Scale Transform
Building an Analog Clock
Skew
Making an Entrance
Transform Mathematics
The CompositeTransform
Geometry Transforms
Brush Transforms
Dude, Where’s My Element?
Projection Transforms
Deriving a Matrix3D
Chapter 11 The Three Templates
Data in a Button
Making Decisions
Collection Controls and the Real Use of DataTemplate
Collections and Interfaces
Tapping and Selecting
Panels and Virtualizing Panels
Custom Panels
The Item Template Bar Chart
The FlipView Control
The Basic Control Template
The Visual State Manager
Using generic.xaml
Template Parts
Custom Controls
Templates and Item Containers
Chapter 12 Pages and Navigation
Screen Resolution Issues
Scaling Issues
Snap Views
Orientation Changes
Simple Page Navigation
The Back Stack
Navigation Events and Page Restoration
Saving and Restoring Application State
Navigational Accelerators and Mouse Buttons
Passing and Returning Data
Visual Studio’s Standard Templates
View Models and Collections
Grouping the Items
PART II SPECIALTIES
Chapter 13 Touch, Etc.
A Pointer Roadmap
A First Dab at Finger Painting
Capturing the Pointer
Editing with a Popup Menu
Pressure Sensitivity
Smoothing the Tapers
How Do I Save My Drawings?
Real and Surreal Finger Painting
A Touch Piano
Manipulation, Fingers, and Elements
Working with Inertia
An XYSlider Control
Centered Scaling and Rotation
Single-Finger Rotation
Chapter 14 Bitmaps
Pixel Bits
Transparency and Premultiplied Alphas
A Radial Gradient Brush
Loading and Saving Image Files
Posterize and Monochromize
Saving Finger Paint Artwork
HSL Color Selection
Reverse Painting
Accessing the Pictures Library
Capturing Camera Photos
Chapter 15 Going Native
An Introduction to P/Invoke
Some Help
Time Zone Information
A Windows Runtime Component Wrapper for DirectX
DirectWrite and Fonts
Confi gurations and Platforms
Interpreting Font Metrics
Drawing on a SurfaceImageSource
Chapter 16 Rich Text
Private Fonts
A Taste of Glyphs
Font Files in Local Storage
Typographical Enhancements
RichTextBlock and Paragraphs
RichTextBlock Selection
RichTextBlock and Overfl ow
The Perils of Pagination
Rich Editing with RichEditBox
Your Own Text Input
Chapter 17 Share and Print
Settings and Popups
Sharing Through the Clipboard
The Share Charm
Basic Printing
Printable and Unprintable Margins
The Pagination Process
Custom Printing Properties
Printing a Monthly Planner
Printing a Range of Pages
Where To Do the Big Jobs?
Printing FingerPaint Art
Chapter 18 Sensors and GPS
Orientation and Orientation
Acceleration, Force, Gravity, and Vectors
Follow the Rolling Ball
The Two Norths
Inclinometer = Accelerometer + Compass
OrientationSensor = Accelerometer + Compass
Azimuth and Altitude
Bing Maps and Bing Map Tiles
Chapter 19 Pen (Also Known as Stylus)
The InkManager Collections
The Ink Drawing Attributes
Erasing and Other Enhancements
Selecting Strokes
The Yellow Pad
Index
· · · · · · (收起)

读后感

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大一下学期,从五一节开始读的。三本书,当时还在网上买的盗版,质量奇差。可惜我只把第一本书的大半部分读完了,相当于全部的1/4,后来暑假去学Java了。不过确实受益匪浅,事件驱动的编程,UI的设计,计时器等等。很可惜当年没有把这本书看完。  

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windows API 编程中,为了方便程序猿理解类型的含义,往往同一个类型起无限多个别名,可能这些名字老外理解起来比较easy,可非英语语系的人难免对其中的部分名称理解困难。 这本书几乎解答了我常见的别名、函数的命名由来,绝对堪称对英文名不弄懂不舒服斯基人的福音啊。 可能...  

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我才看几页就觉得,Windows名不虚传啊!如果有时间慢慢磨,其实这应该也不难,自己是能学的。问题是现在功课挺多,还想赶着找地方实习,没那么多时间。同学告诉我上猎豹网校,那里全是编程课程,和各种各样的IT课程。是看老师讲视频课程那样的,讲得非常详细清楚,那种高清的效...  

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咋说呢,里面的东西虽然很有用,虽然书很厚 但是但是......现在计算机时代已经不一样了 有关网络编程的东西实在太少太少了,并行编程、底层调用什么的只能去看HACK书籍 介绍那么多的函数现在已经不需要用的,也没有什么学习必要,大概说说再给个MSDN或者KB就OK的事情,那么多的...  

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在Windows程序开发过程中,你可能不会直接调用Windows API,而是利用各种框架来进行开发,比如MFC, .NET等等。这些框架给你带来便利与效率的同时,也可能会因为对你屏蔽了底层的细节而使你对某些问题一头雾水。 不管你使用什么框架,了解Windows开发的基础知识以及与Windows打...  

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