Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, this brand new edition of the bestselling Beginning iPhone 3 Development is just the book for you. Updated from the ground up for Apple’s latest development tool set, Xcode 4, and for the iOS 4 SDK, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the Xcode 4 templates. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone 4 Development: Exploring the iOS SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you’ll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll see how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using SQLite, iPhone’s built-in database management system. In addition, you’ll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style What you'll learn Everything you need to know to develop your own best-selling iPhone and iPad apps Best practices for optimizing your code and delivering great user experiences How to create “universal” apps for both iPhone and iPad Who this book is for Anyone who wants to start developing for iPhone, iPad, and iPod touch.
Dave Mark 深受愛戴的Apple技術開發專傢,具有多年開發經驗。他是許多Mac平颱暢銷書的作者,包括Learn C on the Mac、Macintosh Programming Primer係列以及Ultimate Mac Programming。可以通過www.davemark.com與他聯係。
Jeff LaMarche 資深Apple平颱專傢,擁有多年企業級開發經驗。他是MacTech Magazine和Apple公司開發人員網的專欄作傢。
书写的不错,很适合入门的读者,但是此书中也有一些遗漏和错误。章节5.3 page 81 toOrientation 没有声明,不知后面的章节是否还会有这样的错误。不过总体来说老美的书都写的不错的。 page 81 要定义 toOrientation 先 UIInterfaceOrientation toOrientation = self.interfa...
評分I am interested in iPhone development , and really hope to know more friends who focus ondevelopment or just business , I really hope to study from each other, and inspire from each other. I have some experience to migrate opencv to iPhone, and some barco...
評分 評分作为iOS sdk的参考书而言,这书还不错,想要用什么,多读几遍对应的章节就可以了。 翻译只能算是一般。 读了几本ios,objective-c方面的书,感觉这方面的知识都不成体系,不像C++那般成熟。
推薦這本書,理由有三個:全麵,不空泛,每個方麵都有繼續深入的推薦資料。這是我看過的幾本iOS開發的最適閤入門的一本書。
评分不錯的書,就是裏麵的代碼很多地方不適用於IOS 5瞭,或者說是XCODE 4.2以上瞭,要有點探索精神,自己動手改一下描述的過程或源碼纔適用於XCODE 4.2以上。
评分例子不錯,覆蓋瞭常見的各種特性.
评分推薦這本書,理由有三個:全麵,不空泛,每個方麵都有繼續深入的推薦資料。這是我看過的幾本iOS開發的最適閤入門的一本書。
评分不錯的書,就是裏麵的代碼很多地方不適用於IOS 5瞭,或者說是XCODE 4.2以上瞭,要有點探索精神,自己動手改一下描述的過程或源碼纔適用於XCODE 4.2以上。
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