Microsoft Visual C# 2010 Step by Step

Microsoft Visual C# 2010 Step by Step pdf epub mobi txt 电子书 下载 2026

出版者:Microsoft Press
作者:John Sharp
出品人:
页数:784
译者:
出版时间:2010
价格:$29.69
装帧:Paperback
isbn号码:9780735626706
丛书系列:
图书标签:
  • C
  • #.NET
  • 计算机
  • 编程
  • 2010
  • 陈编程
  • 计算机科学
  • 英语
  • C#
  • NET
  • Visual C#
  • Visual Studio 2010
  • 编程入门
  • 开发
  • Microsoft
  • 教程
  • Step by Step
  • Windows Forms
  • 书籍
  • 程序设计
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具体描述

This popular, practical tutorial helps you apply your fundamental programming skills to learning and working with the Visual C# 2010 rapid application development environment. Features learn-by-doing exercises, with data sets and code samples on the CD.

Teach yourself Visual C# 2010-one step at a time. Ideal for developers with fundamental programming skills, this practical tutorial features learn-by-doing exercises that demonstrate how, when, and why to use the features of the C# rapid application development environment. You'll learn how to use Microsoft Visual Studio® 2010 and Microsoft .NET Framework 4.0; develop a solid, fundamental understanding of C# language features; and then get to work creating actual components and working applications for the Windows® operating system. You'll also delve into data management technologies and Web-based applications.

作者简介

John Sharp is the author of Microsoft Windows Communication Foundation Step by Step and Microsoft Visual C# 2008 Step by Step. John is a principal technologist for Content Master Ltd., where he works on technology and training projects for a variety of international customers.

目录信息

Introducing Microsoft Visual C# and Microsoft Visual Studio 2010
Chapter 1 : Welcome to C#
Beginning Programming with the Visual Studio 2010 Environment
Writing Your First Program
Using Namespaces
Creating a Graphical Application
Chapter 1 Quick Reference
Chapter 2 : Working with Variables, Operators, and Expressions
Understanding Statements
Using Identifiers
Using Variables
Working with Primitive Data Types
Using Arithmetic Operators
Incrementing and Decrementing Variables
Declaring Implicitly Typed Local Variables
Chapter 2 Quick Reference
Chapter 3 : Writing Methods and Applying Scope
Creating Methods
Applying Scope
Writing Methods
Using Optional Parameters and Named Arguments
Chapter 3 Quick Reference
Chapter 4 : Using Decision Statements
Declaring Boolean Variables
Using Boolean Operators
Using if Statements to Make Decisions
Using switch Statements
Chapter 4 Quick Reference
Chapter 5 : Using Compound Assignment and Iteration Statements
Using Compound Assignment Operators
Writing while Statements
Writing for Statements
Writing do Statements
Chapter 5 Quick Reference
Chapter 6 : Managing Errors and Exceptions
Coping with Errors
Trying Code and Catching Exceptions
Using Checked and Unchecked Integer Arithmetic
Throwing Exceptions
Using a finally Block
Chapter 6 Quick Reference
Understanding the C# Language
Chapter 7 : Creating and Managing Classes and Objects
Understanding Classification
The Purpose of Encapsulation
Defining and Using a Class
Controlling Accessibility
Understanding static Methods and Data
Chapter 7 Quick Reference
Chapter 8 : Understanding Values and References
Copying Value Type Variables and Classes
Understanding Null Values and Nullable Types
Using ref and out Parameters
How Computer Memory Is Organized
The System.Object Class
Boxing
Unboxing
Casting Data Safely
Chapter 8 Quick Reference
Chapter 9 : Creating Value Types with Enumerations and Structures
Working with Enumerations
Working with Structures
Chapter 9 Quick Reference
Chapter 10 : Using Arrays and Collections
What Is an Array?
What Are Collection Classes?
Chapter 10 Quick Reference
Chapter 11 : Understanding Parameter Arrays
Using Array Arguments
Comparing Parameters Arrays and Optional Parameters
Chapter 11 Quick Reference
Chapter 12 : Working with Inheritance
What Is Inheritance?
Using Inheritance
Understanding Extension Methods
Chapter 12 Quick Reference
Chapter 13 : Creating Interfaces and Defining Abstract Classes
Understanding Interfaces
Abstract Classes
Sealed Classes
Chapter 13 Quick Reference
Chapter 14 : Using Garbage Collection and Resource Management
The Life and Times of an Object
Resource Management
Implementing Exception-Safe Disposal
Chapter 14 Quick Reference
Creating Components
Chapter 15 : Implementing Properties to Access Fields
Implementing Encapsulation by Using Methods
What Are Properties?
Understanding the Property Restrictions
Declaring Interface Properties
Generating Automatic Properties
Initializing Objects by Using Properties
Chapter 15 Quick Reference
Chapter 16 : Using Indexers
What Is an Indexer?
Indexers in Interfaces
Using Indexers in a Windows Application
Chapter 16 Quick Reference
Chapter 17 : Interrupting Program Flow and Handling Events
Declaring and Using Delegates
Lambda Expressions and Delegates
Enabling Notifications with Events
Understanding WPF User Interface Events
Chapter 17 Quick Reference
Chapter 18 : Introducing Generics
The Problem with objects
The Generics Solution
Creating a Generic Class
Creating a Generic Method
Variance and Generic Interfaces
Chapter 18 Quick Reference
Chapter 19 : Enumerating Collections
Enumerating the Elements in a Collection
Implementing an Enumerator by Using an Iterator
Chapter 19 Quick Reference
Chapter 20 : Querying In-Memory Data by Using Query Expressions
What Is Language Integrated Query?
Using LINQ in a C# Application
Chapter 20 Quick Reference
Chapter 21 : Operator Overloading
Understanding Operators
Understanding Compound Assignment Evaluation
Declaring Increment and Decrement Operators
Comparing Operators in Structures and Classes
Defining Operator Pairs
Implementing Operators
Understanding Conversion Operators
Chapter 21 Quick Reference
Building Windows Presentation Foundation Applications
Chapter 22 : Introducing Windows Presentation Foundation
Creating a WPF Application
Adding Controls to the Form
Handling Events in a WPF Form
Chapter 22 Quick Reference
Chapter 23 : Gathering User Input
Menu Guidelines and Style
Menus and Menu Events
Shortcut Menus
Windows Common Dialog Boxes
Improving Responsiveness in a WPF Application
Chapter 23 Quick Reference
Chapter 24 : Performing Validation
Validating Data
An Example—Order Tickets for Events
Chapter 24 Quick Reference
Managing Data
Chapter 25 : Querying Information in a Database
Querying a Database by Using ADO.NET
Querying a Database by Using LINQ to SQL
Chapter 25 Quick Reference
Chapter 26 : Displaying and Editing Data by Using the Entity Framework and Data Binding
Using Data Binding with the Entity Framework
Using Data Binding to Modify Data
Chapter 26 Quick Reference
Building Professional Solutions with Visual Studio
Chapter 27 : Introducing the Task Parallel Library
Why Perform Multitasking by Using Parallel Processing?
Implementing Multitasking in a Desktop Application
Using Tasks and User Interface Threads Together
Canceling Tasks and Handling Exceptions
Chapter 27 Quick Reference
Chapter 28 : Performing Parallel Data Access
Using PLINQ to Parallelize Declarative Data Access
Synchronizing Concurrent Imperative Data Access
Chapter 28 Quick Reference
Chapter 29 : Creating and Using a Web Service
What Is a Web Service?
Web Service Architectures
Building Web Services
Chapter 29 Quick Reference
Appendix : Interoperating with Dynamic Languages
What Is the Dynamic Language Runtime?
The dynamic Keyword
Example: IronPython
Example: IronRuby
Summary
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读后感

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我对这本书的评判,很大程度上是基于它在“巩固知识”和“挑战自我”之间所达到的微妙平衡。它不是那种看完就能成为专家的书,但它绝对是能让你从一个“代码使用者”蜕变为一个“理解代码结构者”的绝佳跳板。在每个主要单元的末尾,它都会设置“自我评估”或“深入探讨”环节。这些环节的设计非常巧妙,它们不是简单的选择题或填空题,而是要求读者思考更深层次的设计选择或者性能优化问题。例如,它可能会让你对比两种不同的集合实现方式在特定场景下的性能差异,这迫使你必须跳出代码表面的实现,去理解其背后的数据结构原理和时间复杂度。这种设计,有效地防止了读者只是机械地复制粘贴代码而不去思考。虽然是针对2010年的环境编写,但它所建立的C#语言核心思维模式——比如委托(Delegates)和事件(Events)的使用范式——在后来的版本中依然具有强大的指导意义。它教的不是一时流行的框架,而是永恒的编程范式。

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这本书的封面设计得相当朴实,带着一种老派的技术书籍特有的严谨感,没有太多花哨的图形元素,一看就知道是那种专注于内容本身的教材。我是在寻找一本能系统性地把我从C#基础概念带入实际项目开发的指南时发现它的。市面上关于C#的书籍汗牛充栋,但很多要么过于理论化,要么只停留在零散的知识点讲解,真正能做到“Step by Step”——一步一步带着你走过完整开发流程的,却凤毛麟角。这本书给我的第一印象是,它似乎非常注重打地基,从最基础的语法结构、变量类型,到面向对象编程(OOP)的核心思想,讲解得非常细致,丝毫没有跳跃感。特别是对于初学者而言,这种循序渐进的铺陈至关重要,它能有效避免那种“懂了一点点,但串联不起来”的困境。我尤其欣赏它在引入新概念时,总会伴随着大量的代码示例,这些例子不仅仅是展示语法,更多的是在模拟真实的代码编写环境,让你在阅读的同时就能动手实践,这种“做中学”的模式,无疑是学习编程语言最有效的方法之一。对于Visual C# 2010这个版本来说,虽然现在看来技术栈有所更新,但在理解C#语言本身的核心机制和框架设计思想方面,其提供的基础框架是极为稳固和有价值的。它没有急于展示最新的框架特性,而是把精力放在了如何写出健壮、清晰的代码这一根本问题上。

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这本书带给我的不仅仅是C#的语法知识,更像是一套完整的、结构化的学习方法论。我曾尝试阅读一些更高级别的书籍,但往往因为基础知识点的缺失而受阻,而这本“Step by Step”的书,恰好弥补了我知识体系中的那些薄弱环节。我特别欣赏它对“代码可读性”的强调,书中反复提及变量命名规范、方法长度限制以及注释的最佳实践。在那个阶段,很多教程都只关注代码能否运行,但这本书却在教我们如何写出“别人(或者未来的自己)能看得懂”的代码。在处理涉及到类和接口的部分时,它非常清晰地划分了实现细节和公共契约的边界,这对于后续学习更复杂的面向对象设计模式打下了坚实的基础。可以说,这本书为我构建起了一个稳固的知识金字塔基座,虽然现在我使用的开发工具已经更新换代,但当我需要回顾某个C#语言特性的底层逻辑时,翻开这本书,总能迅速找到那个清晰、无歧义的解释和实例。它是一本被时间检验过的、扎实的入门和进阶过渡教材。

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这本书的章节组织结构,简直就像是一份精心规划的施工图纸,逻辑性强到令人佩服。我记得我刚开始接触.NET框架时,常常被各种命名空间和类库搞得晕头转向,不知道该先学什么,后学什么。而这本教材,它巧妙地将理论学习与实际的开发任务紧密结合起来。它不是简单地罗列API文档,而是通过一系列精心设计的练习和迷你项目,逐步引导读者去接触和使用不同的.NET组件。例如,在讲到数据结构时,它不会仅仅停留在数组和列表的定义上,而是会立刻引入如何使用它们来处理一个小型文件I/O任务,让你真切感受到这些抽象概念在解决实际问题中的作用。更难能可贵的是,它在讲解过程中,会时不时地穿插一些“陷阱”和“常见错误解析”。这些内容对于自学者来说简直是无价之宝,因为它们往往是教程里最容易被忽略但却在实际工作中频频遇到的“坑”。它会用非常直白的语言告诉你:“注意,如果你在这里这样写,编译器会报错,原因是……”这种预判性的指导,极大地减少了我调试代码时浪费的时间和挫败感。整本书读下来,感觉就像是有一位经验丰富的工程师全程陪同,在你即将犯错时及时拉你一把,确保每一步都走得扎实。

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从排版和阅读体验上来说,这本书确实体现了那个时代技术书籍的特点——功能至上。墨水的颜色和纸张的质地都带着一种经久耐用的感觉,不会因为频繁翻阅而迅速磨损。不过,最让我印象深刻的是它在“代码展示”部分的细致程度。在讲解到一个复杂的功能模块时,它不像有些书籍那样只给出代码片段,而是会将完整的、可运行的示例代码块清晰地呈现出来。而且,这些代码块通常都会附带着详尽的行内注释,这些注释与其说是解释代码在做什么,不如说是阐述了“为什么”要这么做。特别是对于涉及到WinForms界面设计和数据绑定的章节,我发现它对控件的属性设置和事件处理流程的描述非常到位,那种手把手教你拖拽控件、编写事件处理程序的体验,让原本枯燥的UI编程变得清晰可循。书中对异常处理机制(Exception Handling)的讲解也是一个亮点,它没有把它当作一个可选项,而是作为程序健壮性的基石来强调,并提供了大量使用`try-catch-finally`结构来优雅处理运行时错误的范例,这对于培养良好的编程习惯至关重要。

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讲的比较浅,通过这本书可以快速了解C# 4.0 和 VS2010开发环境

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讲的比较浅,通过这本书可以快速了解C# 4.0 和 VS2010开发环境

评分

讲的比较浅,通过这本书可以快速了解C# 4.0 和 VS2010开发环境

评分

讲的比较浅,通过这本书可以快速了解C# 4.0 和 VS2010开发环境

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讲的比较浅,通过这本书可以快速了解C# 4.0 和 VS2010开发环境

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