- The player needs to get attached to something in the game world and really care about it, then the player experiences the game hand-in-hand with this object of attachment and thus the game creates emotional moments. Any game can and should create those mo...
評分- The player needs to get attached to something in the game world and really care about it, then the player experiences the game hand-in-hand with this object of attachment and thus the game creates emotional moments. Any game can and should create those mo...
評分- The player needs to get attached to something in the game world and really care about it, then the player experiences the game hand-in-hand with this object of attachment and thus the game creates emotional moments. Any game can and should create those mo...
評分- The player needs to get attached to something in the game world and really care about it, then the player experiences the game hand-in-hand with this object of attachment and thus the game creates emotional moments. Any game can and should create those mo...
評分- The player needs to get attached to something in the game world and really care about it, then the player experiences the game hand-in-hand with this object of attachment and thus the game creates emotional moments. Any game can and should create those mo...
The author followed me on Twitter, Yay!
评分The author followed me on Twitter, Yay!
评分The author followed me on Twitter, Yay!
评分The author followed me on Twitter, Yay!
评分The author followed me on Twitter, Yay!
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