Beginning iPad Application Development

Beginning iPad Application Development pdf epub mobi txt 电子书 下载 2026

出版者:Wrox
作者:Wei-Meng Lee
出品人:
页数:600
译者:
出版时间:2010-5-10
价格:USD 34.99
装帧:Paperback
isbn号码:9780470641651
丛书系列:
图书标签:
  • iPad
  • iOS
  • Swift
  • Xcode
  • Mobile Development
  • Programming
  • Tutorial
  • Apple
  • Beginner
  • Application Development
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具体描述

A hands-on approach to iPad application development Beginning iPad Application Development is written to help jumpstart beginning iPad developers. It covers the various topics in such a manner that you will progressively learn without being overwhelmed by the details. It adopts the philosophy that the best way to learn is by doing, hence the numerous Try It Out sections in all the chapters, which first show you how to build something and then explain how things work. Although iPad programming is a huge topic, the aim for this book is to get you started with the fundamentals, and help you understand the underlying architecture of the SDK, and appreciate why things are done certain ways. After reading this book (and doing the exercises), you will be well equipped to tackle your next iPad programming challenge. This book is for the beginning iPad developer who wants to start developing iPad applications using the Apple iPhone SDK. To truly benefit from this book, you should have some background in programming and at least be familiar with object-oriented programming concepts. If you are totally new to the Objective-C language, you might want to jump straight to Appendix D, which provides an overview of the language. Alternatively, you can use Appendix D as a quick reference while you tackle the various chapters, checking out the syntax as you try the exercises. Depending on your learning pattern, one of those approaches may work best for you. What This Book Covers This book covers the fundamentals of iPad programming using the iPhone SDK. It is divided into 18 chapters and four appendices. Chapter 1: Getting Started with iPad Programming covers the various tools found in the iPhone SDK and explains their uses in iPad development. Chapter 2: Write Your First Hello World! Application gets you started with Xcode and Interface Builder to build a Hello World application. The focus is on getting your hands dirty. More details on the various parts and components are covered in subsequent chapters. Chapter 3: Views, Outlets, and Actions covers the fundamental concepts of iPad programming: outlets and actions. You learn how outlets and actions allow your code to interact with the visual elements in Interface Builder and why they are an integral part of every iPad application. You will also learn about the various UI widgets known as views that make up the user interface of your iPad application. Chapter 4: View Controllers discusses the various view controllers available in the iPhone SDK. You will learn how to develop different types of iPad applications - View-based, Window-based, Split View-based, as well as Tab Bar applications. Chapter 5: Keyboard Inputs shows you how to deal with the virtual keyboard in your iPad. You see how to hide the keyboard on demand and how to ensure that your views are not blocked by the keyboard when it is displayed. Chapter 6: Screen Rotations demonstrates how you can reorient your application's UI when the device is rotated. You learn about the various events that are fired when the device is rotated. You also learn how to force your application to display in a certain orientation. Chapter 7: Using the Table View explores one of the most powerful views in the iPhone SDK - the Table view. The Table view is commonly used to display rows of data. In this chapter, you also learn how to implement search capabilities in your Table view. Chapter 8: Application Preferences discusses the use of application settings to persist application preferences. Using application settings, you can access preferences related to your application through the Settings application available on the iPad. Chapter 9: File Handling shows how you can persist your application data by saving the data to files in your application's sandbox directory. You also learn how to access the various folders available in your application sandbox. Chapter 10: Database Storage Using SQLLite3 covers the use of the embedded SQLite3 database library to store your data. Chapter 11: Simple Animations provides an overview of the various techniques you can use to implement simple animations on the iPad. You also learn about the various affine transformations supported by the iPhone SDK. Chapter 12: Gesture Recognizers provides an overview of the various gesture recognizers available in the iPhone SDK to help your device interpret user's input gestures. Chapter 13: Accessing the Accelerometer shows how you can access the accelerometer that comes with every iPad. You will also learn how to detect shakes to your device. Chapter 14: Web Services teaches you how to consume Web services from within your iPad application. You will learn the various ways to communicate with Web services - SOAP, HTTP GET, and HTTP POST. You will also learn how to parse the returning XML result returned by the Web service. Chapter 15: Bluetooth Programming explores the use of the Game Kit framework for Bluetooth programming. You will learn how to get two iPads to communicate using a Bluetooth connection. You will also learn how to implement voice chatting over a Bluetooth connection. Chapter 16: Bonjour Programming shows how you can publish services on the network using the Bonjour protocol. Chapter 17: Apple Push Notification Services explains how you can implement applications that use push notifications. The APNs allows your applications to constantly receive status updates from a service provider even though the application may not be running. Chapter 18: Displaying Maps shows how to build location-based services application using the Map Kit framework. You will also learn how to obtain geographical locations data and use them to display a map. Appendix A: Answers to Exercises contains the solutions to the end-of-chapter exercises found in every chapter except Chapter 1. Appendix B: Getting Around in Xcode provides a quick run-through of the many features in Xcode. Appendix C: Getting Around in Interface Builder provides an overview of the many features of Interface Builder. Appendix D: Crash Course in Objective-C provides a crash course in Objective-C. Readers who are new to this language should read this chapter before getting started.

探索无限可能:您的iPad开发之旅由此启程 您是否曾对iPad上那些令人惊叹的应用赞叹不已?是否也曾想过,将自己的创意和想法转化为触手可及的数字产品?现在,您的机会来了。这本《Beginning iPad Application Development》将为您铺就一条通往iPad应用开发世界的坚实道路,即使您是初次接触编程,也能自信地迈出第一步。 掌握核心,构建基础 本书将带您从零开始,深入理解iPad应用开发的基石。我们将首先为您介绍Swift语言,这是一种现代、强大且易于学习的编程语言,是构建iOS和iPadOS应用的标准。您将学习到Swift的基础语法、数据类型、控制流以及面向对象编程的概念,为后续的学习打下坚实的基础。 Xcode:您的得力助手 Xcode是Apple官方提供的集成开发环境(IDE),是您在Mac上开发iPad应用不可或缺的工具。本书将详细引导您熟悉Xcode的界面和各项功能,包括项目创建、代码编辑器、界面构建器、调试工具等。您将学会如何利用Xcode高效地编写、运行和调试您的应用,让开发过程事半功倍。 UIKit:构建流畅的用户界面 用户界面的设计是应用吸引用户、提升用户体验的关键。本书将深入讲解UIKit框架,这是iOS和iPadOS应用界面开发的核心。您将学习如何创建和配置各种UI元素,如按钮、文本框、标签、图像视图等,并掌握如何利用Auto Layout来设计能够适应不同屏幕尺寸和方向的自适应布局。我们将一步步教您如何将静态的界面元素转化为能够响应用户交互的动态组件。 构建交互:响应用户指令 应用之所以强大,在于其能够与用户进行交互。您将学习如何处理用户触摸、滑动等手势,如何响应按钮点击事件,以及如何通过委托(Delegate)和数据源(Data Source)模式来管理不同组件之间的数据流动和行为。从简单的按钮点击到复杂的表格视图交互,本书都将为您提供清晰的指导。 导航与数据管理:组织的艺术 随着应用功能的增加,如何有效地组织和导航页面变得至关重要。您将学习如何使用UINavigationController来管理视图控制器栈,实现页面之间的推入和弹出。同时,我们也会探讨如何使用UITabBarController来创建标签栏式的导航,方便用户在不同功能模块之间切换。数据管理也是应用开发的重中之重,您将初步了解如何存储和检索数据,为构建更复杂的应用做好准备。 数据展示:从列表到细节 列表是展示大量信息的最常用方式之一。本书将重点介绍UITableView和UICollectionView,让您学会如何高效地展示和管理数据列表,并实现如滚动、删除、添加等常见操作。您将理解如何自定义单元格的外观,以满足不同的设计需求。 网络请求:连接外部世界 现代应用往往需要与互联网进行数据交互。您将学习如何使用URLSession来发送网络请求,从远程服务器获取数据,并将这些数据呈现在您的iPad应用中。从简单的JSON解析到更复杂的数据同步,您将掌握连接外部世界的关键技能。 视图控制器生命周期:理解应用的脉络 每个视图控制器都有其独特的生命周期。理解并利用好视图控制器的生命周期方法(如viewDidLoad, viewWillAppear, viewDidDisappear等),将帮助您更好地管理应用的资源,处理数据加载和视图更新,确保应用的流畅运行。 调试与测试:保证应用的质量 开发过程中难免会遇到bug。本书将向您展示如何在Xcode中有效地进行调试,利用断点、日志输出等工具定位和解决问题。同时,我们也会触及到基础的测试概念,帮助您编写更健壮、更可靠的应用。 不仅仅是代码:设计原则与最佳实践 除了技术实现,本书还融入了许多关于应用设计原则和开发最佳实践的讨论。您将了解到如何遵循Apple的设计指南,如何编写清晰、可维护的代码,以及如何为用户创造愉悦的应用体验。 开启您的创造之旅 《Beginning iPad Application Development》旨在为您提供一个全面而易于理解的起点。无论您是希望将一个绝妙的点子变为现实,还是想为您的业务开发一个强大的iPad应用,本书都将是您不可多得的指南。现在,就让我们一起踏上这段激动人心的iPad开发之旅,将您的想象力转化为触手可及的精彩!

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是我ios开发的入门书。其实一开始学这个感觉挺困难的。。后来虽然有点感觉了,但依然觉得很难,只是难点已经不一样了。

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是我ios开发的入门书。其实一开始学这个感觉挺困难的。。后来虽然有点感觉了,但依然觉得很难,只是难点已经不一样了。

评分

是我ios开发的入门书。其实一开始学这个感觉挺困难的。。后来虽然有点感觉了,但依然觉得很难,只是难点已经不一样了。

评分

是我ios开发的入门书。其实一开始学这个感觉挺困难的。。后来虽然有点感觉了,但依然觉得很难,只是难点已经不一样了。

评分

是我ios开发的入门书。其实一开始学这个感觉挺困难的。。后来虽然有点感觉了,但依然觉得很难,只是难点已经不一样了。

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