Game Engine Design and Implementation

Game Engine Design and Implementation pdf epub mobi txt 電子書 下載2025

出版者:Jones & Bartlett Publishers
作者:Alan Thorn
出品人:
頁數:594
译者:
出版時間:2010-08-16
價格:USD 69.95
裝幀:Paperback
isbn號碼:9780763784515
叢書系列:
圖書標籤:
  • 遊戲引擎 
  • 虛擬機 
  • 編程 
  • 程序設計 
  • VM 
  • SpiderMonkey 
  • GameDev 
  •  
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Part of the new Foundations of Game Development Series! Almost every video game on the market today is powered by a game engine. But, what is a game engine? What does it do? How are they useful to both developers and the game? And how are they made? These, and other important engine related questions, are explored and discussed in this book. In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more. Suitable for students, hobbyists, and independent developers, this no-nonsense book helps fine tune an understanding of solid engine design and implementation for creating games that sell.

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