Mobile Design and Development

Mobile Design and Development pdf epub mobi txt 电子书 下载 2026

出版者:O'Reilly Media
作者:Brian Fling
出品人:
页数:336
译者:
出版时间:2009-9-3
价格:GBP 27.99
装帧:Paperback
isbn号码:9780596155445
丛书系列:
图书标签:
  • mobile
  • design
  • O'Reilly
  • 移动
  • O'Reilly_Media
  • Development
  • 设计
  • book
  • 移动设计
  • 移动开发
  • 用户体验
  • UI设计
  • UX设计
  • Android
  • iOS
  • 混合开发
  • 响应式设计
  • 前端开发
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具体描述

Mobile devices outnumber desktop and laptop computers by three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish.

With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. Mobile Design and Development will help you:

Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context

Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps

Work with flows, prototypes, usability practices, and screen-size-independent visual designs

Use and test cross-platform mobile web standards for older devices and devices that may be available in the future

Learn how to justify a mobile product by building it on a budget

Web 2.0 redefined how we make and use websites. With the iPhone and other devices, this revolution is coming to the mobile space, but on a far more massive scale. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with knowledge you need to work with this rapidly developing technology.

作者简介

Brian Fling owns and runs mobiledesign.org, the largest mobile design and development discussion list on the web. He's been in both the web and mobile industries for close to a decade as an entrepreneur, consultant and employee. Brian has helped big brands navigate the mobile space and he's worked with a lot of well funded mobile companies that have failed miserably. Over the years he's learned that his insight into mobile is quite unique, avoiding hype describing tried and true principles and techniques to building cost effective mobile experiences.

Brian wrote the dotMobi Mobile Web Developers Guide, the first complete guide to mobile authoring. It was a free guide and while he doesn't have exact numbers, dotMobi informed him it was downloaded "over 15,000 times in the first few weeks."

Brian's intentions in the mobile space is to advocate and build awareness, not to make money. He believes that the mobile web is primed to change everything we think we know about how people search and gather information. His goal is to foster invention and innovation of the next generation of websites in a medium that is device and context aware.

目录信息

读后感

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[my comments on safari online books] After read the first 8 chapter as a software developer, I have to say the most valuable content of this book is its Title and Contents which gave me a structure to rethink and re explore the important topic "Mobile Desig...

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[my comments on safari online books] After read the first 8 chapter as a software developer, I have to say the most valuable content of this book is its Title and Contents which gave me a structure to rethink and re explore the important topic "Mobile Desig...

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[my comments on safari online books] After read the first 8 chapter as a software developer, I have to say the most valuable content of this book is its Title and Contents which gave me a structure to rethink and re explore the important topic "Mobile Desig...

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[my comments on safari online books] After read the first 8 chapter as a software developer, I have to say the most valuable content of this book is its Title and Contents which gave me a structure to rethink and re explore the important topic "Mobile Desig...

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[my comments on safari online books] After read the first 8 chapter as a software developer, I have to say the most valuable content of this book is its Title and Contents which gave me a structure to rethink and re explore the important topic "Mobile Desig...

用户评价

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最后,关于跨平台方案的选择与权衡,这也是我重点关注的一个领域,而目前市面上的资料在这方面往往带有强烈的个人偏好色彩。我希望能看到一份真正客观、基于大量数据对比的分析报告,而不是某一方框架的“安利文”。这本书如果能做到,它应该详细对比Flutter、React Native,甚至包括Kotlin Multiplatform等主流方案在:首次加载时间、运行时内存占用、原生组件的UI保真度、以及第三方库生态活跃度等关键维度上的表现差异。更深入地,我期望它能剖析在处理特定复杂业务逻辑(比如实时音视频通信、复杂的图形渲染)时,不同框架的性能瓶颈和解决方案的可行性。我需要的不是告诉我“哪个框架更好”,而是提供一个决策框架,让我能够根据我团队的技术栈、项目预算和性能要求,自己得出最适合的结论。现在的很多书籍对跨平台技术的讨论,往往停留在“我们用X框架做了个Demo”的炫耀层面,缺乏那种直面技术权衡的勇气和深度,这让我感觉自己读到的只是营销材料的升级版,而非真正具有指导价值的深度技术探讨。

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说实话,我对那些鼓吹“一本书掌握所有移动技术栈”的宣传语深感疲惫。我最近翻阅的几本关于移动端UI/UX的书籍,给我的感觉就像是走进了一个堆满了过时设计趋势的博物馆。它们热衷于展示那些早已被主流设计语言抛弃的拟物化风格,或者对Material Design和Human Interface Guidelines的解读停留在表面,只会告诉你“按钮要圆角”、“阴影要适度”,却从未深入探讨过如何在不同文化背景下进行本地化设计调整,或者如何利用动效来引导用户心流,而非仅仅是增加视觉上的花哨感。真正好的移动设计书籍,应该能教会你如何思考“为什么”——为什么这个导航模式在这个场景下比另一个更有效率?它应该包含大量的用户研究方法论,如何设计有效的问卷、如何组织焦点小组,以及如何将这些定性数据转化为可执行的交互设计决策。我需要的是一个实战案例,展示作者如何面对一个需求模糊、用户画像不清的项目,通过严谨的设计流程,最终交付出一个既美观又实用的产品。这些书,抱歉,它们更像是设计理论的百科全书,而非实战手册,读完之后,我依然不知道如何在下一个Sprint中真正提升我的设计输出质量。

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从一个项目管理和DevOps的角度来看,很多移动开发书籍的视角都显得过于“单机化”了。它们似乎只关注于开发者在IDE中敲代码的那一段过程,完全忽略了现代软件开发中至关重要的协作和发布流程。我所期待的《Mobile Design and Development》版本,应该会用相当的篇幅来探讨如何构建一个高效的移动发布管道。这包括但不限于:如何利用Fastlane或其他工具链实现自动化测试和部署到TestFlight或Google Play Internal Testing?如何有效地管理不同配置(开发、Staging、生产)的环境变量?更重要的是,如何设计一套能够快速回滚且对用户影响最小的灰度发布策略?我希望看到真实的CI/CD流水线图示,以及作者在处理证书管理、应用签名等这些“恶心但必要”的流程时踩过的坑和总结出的最佳实践。现在的书籍大多把这些流程一笔带过,仿佛只要写好代码,剩下的事情会自动解决一样。这种脱离实际工程场景的论述,对于任何一个想把App推向市场的团队来说,都是不负责任的。一个成熟的移动开发者,不仅要会写代码,更要懂得如何用工程化的手段来驾驭代码的生命周期。

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天呐,我终于找到了这本《Mobile Design and Development》的“替代品”,或者说,是我在寻找真正心仪之作过程中偶然发现的几本宝藏。说实话,我对移动开发领域的书籍一直抱有一种复杂的情感,市面上的书要么过于理论化,堆砌着晦涩的术语和半生不熟的框架版本,读起来像是在啃一本过时的技术手册;要么就是泛泛而谈,只停留在“设计很重要”、“用户体验是王道”这种人人都知道的口号上,完全没有实战的指导意义。我真正渴望的是那种能把我从一个只会写“Hello World”的菜鸟,瞬间拉到能独立构思并交付一个复杂App的实战派导师。我期待的书中,应该有对iOS和Android生态系统底层机制的深入剖析,比如内存管理在不同系统上的优化策略,或者面对跨平台框架如React Native或Flutter时,如何优雅地处理原生模块的桥接难题。我希望看到的是具体的案例分析,比如某个知名App是如何通过A/B测试优化了其核心转化路径的,而不是那种“你可以尝试这样做”的模糊建议。这本书,嗯,至少我目前正在看的这几本,似乎都离我心中的那个“完美指南”有着遥远的距离,它们更像是碎片化的知识点集合,需要我自己去费力地编织成一个完整的知识体系。我对那种能清晰勾勒出移动应用生命周期、从原型设计到持续集成/持续部署(CI/CD)全流程的著作有着近乎痴迷的追求,而目前手头的这些,充其量只能算作入门级别的参考资料罢了。

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我不得不承认,我对于“性能优化”这个主题有着近乎偏执的关注点。市面上许多声称涵盖性能优化的书籍,要么把重点放在了前端资源的压缩上,讲来讲去就是图片格式和JavaScript的最小化,这种优化在移动端已经是基础中的基础了;要么就是简单地提一下使用异步加载,然后就草草收尾了。我真正想看到的是底层代码层面的较量。比如,在Android端,如何精细化地管理Bitmap的加载和回收以避免OOM?在iOS上,如何利用GCD和OperationQueues来构建并发模型,既保证UI的流畅性,又不滥用系统资源?更进一步,我期待书中能有关于网络请求层面的深度剖析,例如,如何设计一个健壮的缓存策略,何时使用HTTP/2,以及如何处理弱网环境下的数据同步问题。我希望看到的是,作者能贴出几段经过实测验证、能带来显著帧率提升的代码片段,并详细解释背后的原理。目前手头的这几本,谈性能时总感觉隔靴搔痒,仿佛作者自己也只是道听途说,并没有在真实的、充满限制的移动设备上进行过极限测试。那种能让我感到“啊,原来还可以这样操作系统API”的醍醐灌顶的时刻,在这些书中是找不到的。

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the mobile ecosystem , application frameworks , designing for context , developing strategy , types , information architecture , mobile web apps vs. native application .

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the mobile ecosystem , application frameworks , designing for context , developing strategy , types , information architecture , mobile web apps vs. native application .

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比较浅,pm无线入门看看还行,搞开发就算了

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作为入门书值得一读

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the mobile ecosystem , application frameworks , designing for context , developing strategy , types , information architecture , mobile web apps vs. native application .

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