Our civilization runs on software. Yet the art of creating it continues to be a dark mystery, even to the experts. To find out why it’s so hard to bend computers to our will, Scott Rosenberg spent three years following a team of maverick software developers—led by Lotus 1-2-3 creator Mitch Kapor—designing a novel personal information manager meant to challenge market leader Microsoft Outlook. Their story takes us through a maze of abrupt
dead ends and exhilarating breakthroughs as they wrestle not only with the abstraction of code, but with the unpredictability of human behavior— especially their own.
* 读这本书真得是消耗了太多的精力,倒不是书不好,而是自己太浮躁,很多书读不进去。 * 第一次借这本书应该是2012年,没看几页就满30天,还。 * 第二次是2013年初,毕业前,还是读不进去。 * 这一次是2014年2月,在独墅湖图书馆借的,超期60天,终于字啊5月5日看完。 * ...
評分压抑,真的很压抑。 我不是学计算机的,工作三年来一直在想一个问题,软件到底应该怎么开发才好,有标准吗?那些大公司都是怎么做到牛×的?每个项目我都在改进编程的方式,在改进软件设计的流程,修正架构。项目开始时,认为现在的方式很适合,比上一个项目的好,但项目结束...
評分前两天与同学交流时,同学让我谈谈软件开发与测试的区别,我说撇开技术和工作细节不谈(除了时常辅助地写些Unit Test外,实在对测试不甚了解),二者对待同一问题的心态上本该不同——测试人员大抵悲观而怀疑,开发人员往往乐观而执着。作出这样的推断,一方面作为一名...
評分What I've learned: * No revolution starts big. Any grand vision has to start from smaller things like scratching your own itch and dogfooding. * Do not overinvest infrastructure. Do an agile project and remember the vision on the same time. * Start with...
評分所謂軟件 是不過是程序猿的血淚史 所謂代碼如詩 於子虛烏有中創造 描繪自己的夢而已 夢之所寄,行之所為——地獄之門就此洞開
评分所謂軟件 是不過是程序猿的血淚史 所謂代碼如詩 於子虛烏有中創造 描繪自己的夢而已 夢之所寄,行之所為——地獄之門就此洞開
评分Real life of an engineering world, in the soft way, vs the hardware, so it's called a dream, in the opposite side of reality.
评分Real life of an engineering world, in the soft way, vs the hardware, so it's called a dream, in the opposite side of reality.
评分Real life of an engineering world, in the soft way, vs the hardware, so it's called a dream, in the opposite side of reality.
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