Game Engine Architecture, Second Edition pdf epub mobi txt 電子書 下載 2024


Game Engine Architecture, Second Edition

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Jason Gregory
CRC Press
2014-6-24
1018
0
Ebook
9781466560062

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发表于2024-11-10

Game Engine Architecture, Second Edition epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Game Engine Architecture, Second Edition epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

Game Engine Architecture, Second Edition pdf epub mobi txt 電子書 下載 2024



圖書描述

A 2010 CHOICE outstanding academic title, this updated book covers the theory and practice of game engine software development. It explains practical concepts and techniques used by real game studios, such as Electronic Arts and Naughty Dog. Suitable for both beginners and seasoned engineers, the text includes all the required mathematical background. Examples are grounded in specific technologies, but the discussions extend beyond any particular engine or API. This edition adds new material, including a chapter on audio.

Game Engine Architecture, Second Edition 下載 mobi epub pdf txt 電子書

著者簡介

Jason Gregory has worked as a professional software engineer since 1994. He got his start in game programming in 1999 at Midway Home Entertainment in San Diego, where he wrote tools and engine code, including the Playstation 2/Xbox animation system for Freaky Flyers, Hydro Thunder 2 and Crank the Weasel. In 2003, Jason moved to Electronic Arts Los Angeles, where he worked on engine and game play technology for Medal of Honor: Pacific Assault and served as a lead engineer during the Medal of Honor: Airborne project. Jason is currently a lead programmer at Naughty Dog Inc., where he most recently completed work on The Last of Us. He also developed engine and gameplay technology for Naughty Dog's Uncharted: Drake's Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drake's Deception, and taught courses in game technology at the University of Southern California.


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Game Engine Architecture, Second Edition pdf epub mobi txt 電子書 下載
想要找書就要到 小哈圖書下載中心
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

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是冲着翻译及推荐买的,但看完之后有点失望。 这本书的翻译是毋庸置疑的——认真负责,这个无需多说,下面针对的是本书的内容。 对我而言,这本书比较有价值的部分只有第一章,其余章节都很一般了,偶尔有一些有价值的东西,但改变不了我对整本书的评价。 第一章是游戏的...  

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vvvhhvhhgxghjjvdtjhcggyyvuvuvuycydxhbvvghhhgggggggggg了考虑空间哦墨迹啦咯农历咯哦呦喂快也吓我跳了了来咯啦就旅游我吐了来咯啦就

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很实用的一本书,我觉得作者真的很有分享的精神,应该是讲游戏引擎最好的一本书了。老外也很喜欢投人所好,很多书书皮弄得漂漂亮亮的,实际没什么内容,这本书真的不一样,实实在在都是干货,很多内容得看好几遍。  

評分

是冲着翻译及推荐买的,但看完之后有点失望。 这本书的翻译是毋庸置疑的——认真负责,这个无需多说,下面针对的是本书的内容。 对我而言,这本书比较有价值的部分只有第一章,其余章节都很一般了,偶尔有一些有价值的东西,但改变不了我对整本书的评价。 第一章是游戏的...  

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