圖書標籤: 遊戲設計 遊戲 設計 GameDesign 遊戲開發 軟件開發 計算機 開發
发表于2024-11-25
Level Up! The Guide to Great Video Game Design pdf epub mobi txt 電子書 下載 2024
Want to design your own video games? Let expert Scott Rogers show you how!
If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.
Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:
Developing your game design from the spark of inspiration all the way to production
Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged
Creating games for mobile and console systems – including detailed rules for touch and motion controls
Monetizing your game from the design up
Writing effective and professional design documents with the help of brand new examples
Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom.
Grab your copy of Level Up! 2nd Edition and let’s make a game!
After discovering that game designers have more fun, Scott Rogers embarked on a 20-year-(and counting) career in video games. He has helped design many successful video games including: Pac-Man World, the Maximo series, God of War, Drawn to Life series and Darksiders. Scott is currently an imaginer for Walt Disney Imagineering and lives just outside Los Angeles with his lovely wife, two children and many, many action figures, comic books, video and board games.
內容很詳實,很接地氣,有很多很實際的經驗。看瞭能讓你知道大概應該怎麼想,怎麼做。唯一缺點大概就是,這本書的紙質實在是太垃圾瞭,配不上45刀。
評分內容很詳實,很接地氣,有很多很實際的經驗。看瞭能讓你知道大概應該怎麼想,怎麼做。唯一缺點大概就是,這本書的紙質實在是太垃圾瞭,配不上45刀。
評分內容很詳實,很接地氣,有很多很實際的經驗。看瞭能讓你知道大概應該怎麼想,怎麼做。唯一缺點大概就是,這本書的紙質實在是太垃圾瞭,配不上45刀。
評分內容很詳實,很接地氣,有很多很實際的經驗。看瞭能讓你知道大概應該怎麼想,怎麼做。唯一缺點大概就是,這本書的紙質實在是太垃圾瞭,配不上45刀。
評分內容很詳實,很接地氣,有很多很實際的經驗。看瞭能讓你知道大概應該怎麼想,怎麼做。唯一缺點大概就是,這本書的紙質實在是太垃圾瞭,配不上45刀。
好多内容都明白,但像这样综合在一起出奇不意地呈现出来,却还真是第一次,呈现作者的功力和经验,话说,年头长就是好啊。 呐,有多少游戏都死在策划上,不比死在美工和开发的手里更少吧。再说了,冷饭炒得有水平,也不见得就比凭空织造的差多少。所以,还是重新看看香辣酱吧。
評分从游戏设计这个专业(在欧美如此发达的游戏产业,游戏设计/策划应该已成为一门专业,有其专门的理论研究)角度看,这本书更多的是教你【如何从事游戏设计这门职业】,而且是【在大公司流水线上设计AAA游戏】,而不是【如何设计出一款好玩的游戏】。 作者不愧是游戏业的资深从...
評分作为一个程序员,我竟然又看完了一本策划书。首先这本书绝对是本好书,作者写的好,很幽默,翻译的也很不错。难得了。应该说这本是我读过的策划书籍中最棒的一本了。很多方面都讲得比较通俗易懂,不像好多书,各种大理论。。作者是《战神》的策划,内容是绝对有保证的。。这个...
評分主要主机、3A类游戏,对国内的手游、棋牌游戏的开发者不太有借鉴意义。 但本身书还是很有趣的,借用一位豆友说的“是一部素材库”,翻译得也很走心。 作者是一位很有经验的游戏开发者,但书中所讲述的内容还是很宽泛,跨度太大,里面单独一个模块拎出来都可以出一本书。同比另...
評分推荐程度:5星 内容质量:4星 会画画还会讲故事的策划写的书真的好看 先看一段采访: 图灵社区:一个游戏设计方面的菜鸟怎么成长成大师的?有哪些他们必须经过的关卡? Scott:没错,你必须不断打怪升级,最后打败最终boss(笑)!我不知道我是否可以被称为大师,但是我可以告...
Level Up! The Guide to Great Video Game Design pdf epub mobi txt 電子書 下載 2024