Using Erlang, you’ll be surprised at how easy it becomes to deal with parallel problems, and how much faster and more efficiently your programs run. That’s because Erlang uses sets of parallel processes—not a single sequential process, as found in most programming languages.
Joe Armstrong, creator of Erlang, introduces this powerful language in small steps, giving you a complete overview of Erlang and how to use it in common scenarios. You’ll start with sequential programming, move to parallel programming and handling errors in parallel programs, and learn to work confidently with distributed programming and the standard Erlang/Open Telecom Platform (OTP) frameworks.
You need no previous knowledge of functional or parallel programming. The chapters are packed with hands-on, real-world tutorial examples and insider tips and advice, and finish with exercises for both beginning and advanced users.
The second edition has been extensively rewritten. New to this edition are seven chapters covering the latest Erlang features: maps, the type system and the Dialyzer, WebSockets, programming idioms, and a new stand-alone execution environment. You’ll write programs that dynamically detect and correct errors, and that can be upgraded without stopping the system. There’s also coverage of rebar (the de facto Erlang build system), and information on how to share and use Erlang projects on github, illustrated with examples from cowboy and bitcask.
Erlang will change your view of the world, and of how you program.
Joe Armstrong is one of the creators of Erlang. He has a Ph.D. in computer science from the Royal Institute of Technology in Stockholm, Sweden and is an expert on the construction of fault-tolerant systems. He has worked in industry, as an entrepreneur, and as a researcher for more than 35 years.
我本身并不是一个Erlang程序员,而且我想国内专门做Erlang开发的人应该很少吧。 大家都知道,Erlang是一个优秀的容错性,并发性很棒的语言,能够很棒地适应多核时代。 于是我看了这本书,但是在这本书里我没有看到太多我感兴趣的内容,我希望知道的是Erlang的实现原理,对待多...
评分 评分第五章 95页 5.3节 关于计算mp3文件同步帧的例子 FrameLength = framelength(Layer, BitRate, SampleRate, Padding), if FrameLength < 21 -> exit(frameSize); true -> {ok, FrameLength, {Layer,BitRate,SampleRate,Vsn,Bits}} end; 为什么FrameLength要小于21呢?
买过的唯一一本电子版的书,不过kindle不是很适合看程序
评分买过的唯一一本电子版的书,不过kindle不是很适合看程序
评分作者讲的很全面。读了learn your an Erlang for great good后,还需要再读下这本才靠谱。
评分作者讲的很全面。读了learn your an Erlang for great good后,还需要再读下这本才靠谱。
评分这本就好很多,毕竟是 Erlang 设计者写的。函数式部分所有都差不多那样没啥意思,并发和分布式部分有些意思。
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