Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2025


Foundation Actionscript 3.0 Animation

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Keith Peters
Springer-Verlag New York Inc
April 2, 2007
568
$39.99
Paperback
9781590597910

圖書標籤: actionscript  flash  animation  as3  編程  web  friends_of_ED  動畫編程   


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发表于2025-03-04

Foundation Actionscript 3.0 Animation epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2025

Foundation Actionscript 3.0 Animation epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2025

Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2025



圖書描述

{Book Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

{Product Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

Foundation Actionscript 3.0 Animation 下載 mobi epub pdf txt 電子書

著者簡介


圖書目錄


Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載
想要找書就要到 小哈圖書下載中心
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

用戶評價

評分

definitely one of the best ActionScript 3.0 animation textbook. Be aware that, everything behind are maths and physics. 3D部分就略過瞭,其他非常精彩。

評分

definitely one of the best ActionScript 3.0 animation textbook. Be aware that, everything behind are maths and physics. 3D部分就略過瞭,其他非常精彩。

評分

很基礎,3D部分以後的簡單瀏覽一下就可以

評分

印象不深刻瞭……

評分

還是更喜歡原版的,剛讀完,推薦一下,需要這書的可以豆郵我。

讀後感

評分

貌似还少标题吧?Making Things Move 正在看,讲的很详细,从基础的数学三角形,sin,cos,到加速度,摩擦力,缓动,最后还有些3D。从简到难 enjoy o(∩_∩)o...

評分

书中介绍了动画中的物理方法,在不使用物理引擎的情况下,使用简单的物理定律进行模拟,对于一些简单的游戏已经足够了。  

評分

还可以,上半年翻译他AdvancEDActionScriptAnimation的的时候看了一些。这本本很基本,适合入门。想学点东西,还是建议看看AdvancEDActionScriptAnimation,七月份的时候,Advance的这本已经翻译完了,在网上可以随便下到~  

評分

还可以,上半年翻译他AdvancEDActionScriptAnimation的的时候看了一些。这本本很基本,适合入门。想学点东西,还是建议看看AdvancEDActionScriptAnimation,七月份的时候,Advance的这本已经翻译完了,在网上可以随便下到~  

評分

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Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2025


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