"Ethnography and Virtual Worlds" is the only book of its kind - a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. This title provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame. It draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft. It provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues. It guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results. It addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography.
Bonnie Nardi: a faculty member in the Department of Informatics in the Donald Bren School of Information and Computer Sciences at the University of California, Irvine. nardi@uci.edu (http://www.artifex.org/~bonnie/)
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很好的数字人类学手册。
评分方法论方面的介绍未来有助于自我辩护。
评分没有那么多可以 take-away 吧,很多都是质性研究常识知识的学术表达。Methodology 比较和 Ethic 两章适合引用。感觉看四位作者的独立专著可能收获更大一点。
评分没有那么多可以 take-away 吧,很多都是质性研究常识知识的学术表达。Methodology 比较和 Ethic 两章适合引用。感觉看四位作者的独立专著可能收获更大一点。
评分整体还可以。反正这本书国内做网络民族志研究的人很喜欢引用,我个人更喜欢Daniel Miller的书。
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