HTML5 Cookbook

HTML5 Cookbook pdf epub mobi txt 電子書 下載2025

出版者:東南大學齣版社
作者:Christopher Schmitt
出品人:
頁數:260
译者:
出版時間:2012-5
價格:49.00元
裝幀:平裝
isbn號碼:9787564134150
叢書系列:
圖書標籤:
  • html5
  • html
  • Web
  • 設計
  • 計算機
  • 交互設計
  • programming
  • O'Reilly
  • HTML5
  • 前端開發
  • Web開發
  • JavaScript
  • CSS3
  • HTML
  • cookbook
  • 技術教程
  • 編程
  • 網頁設計
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具體描述

《HTML5參考手冊(影印版)(英文版)》由Christopher Schmitt、Kyle Simpson著,通過你能夠在項目中直接使用的眾多實用配方,這本手冊可以幫助你贏得HTML5的多個功能的實踐經驗。從標記語義、Web錶單以及音頻和視頻元素到諸如地理定位和富JavaScript API之類的相關技術,你將應用各種知識來獲取解決問題的明確方案。

《HTML5參考手冊(影印版)(英文版)》每個內容豐富的配方都包括示例代碼和針對方案為何和如何生效的詳細討論。對於中等水平的人來說,這本手冊是成長為高級Web和移動互聯網開發者的最佳選擇,它可以讓你選擇適閤你的HTML5特性——並且幫助你熟悉其餘的部分。

著者簡介

作者:(美國)剋裏斯多弗·施密特(Christopher Schmitt) (美國)凱麗·斯普森(Kyle Simpson) 譯者:李強

施密特(Christopher Schmitt),是Heatvision.com,Inc.的老闆,這是一傢從事新媒體活動、設計和齣版的公司。他從1993年開始從事web工作,並且是《CSS Cookbook》(O'Reilly)的作者。Kylesimpson是來自得剋薩斯州Austin的一位JavaScroipt係統架構師。他集中研究JavaScroipt、Web性能優化,以及“中端”應用架構。他擁有眾多的開源項目,包括LA Bis。

圖書目錄

preface
1. fundamental syntax and semantics
1.1 specifying the doctype
1.2 specifying the character set
1.3 specifying the language
1.4 optimizing [script]s and [link]s
1.5 adding document structure with htmls's new elements
1.6 choosing between[article] and [section]
1.7 checking your document outline
1.8 modifying the document outline
1.9 emphasizing text
1.10 adding importance to text
1.11 highlighting text for reference
1.12 marking up small print
1.13 defining acronyms and abbreviations
1.14 adding links to block-level content
1.15 marking up figures and captions
1.16 marking up dates and times
1.17 setting the stage for native expanding and collapsing
.1.18 controlling the numbering of your lists
1.19 hiding content to show later
1.20 making portions of a page editable
1.21 setting the stage for native drag-and-drop
2. progressive markup and techniques
2.1 adding more semantic meaning
2.2 picking a markup style
2.3 understanding browser support for html5
2.4 making internet explorer recognize html5 elements
2.5 detecting html5 features with javascript
2.6 using html5 boilerplate
2.7 validating html5
2.8 mapping html5 elements to id and class names
3. forms
3.1 displaying a search input field
3.2 contact information input fields
3.3 utilizing date and time input fields
3.4 number inputs
3.5 selecting from a range of numbers
3.6 selecting colors
3.7 creating an editable drop-down
3.8 requiring a form field
3.9 autofocusing a form field
3.10 displaying placeholder text
3.11 disabling autocomplete
3.12 restricting values
3.13 making html5 work in older browsers
3.14 validating form data in older browsers with javascript
3.15 example: sample form
4. native audio
4.1 adding html5 audio
4.2 manipulating the audio stream
4.3 generating [audio] usingjavascript
4.4 visualizing [audio] using [canvas]
4.5 sample design: custom audio player
5. native video
5.1 adding html5 video
5.2 ensuring multi-browser video support
5.3 setting video dimensions
5.4 displaying a placeholder image before video plays
5.5 making video loop
5.6 sample design: manipulating video with [canvas]
6. microdata and custom data
6.1 adding microdata to markup
6.2 using microdata and schema.org
6.3 adding custom data to markup
6.4 accessing custom data with javascript
6.5 manipulating custom data
6.6 example: creating a map application using custom data
7. accessibility
7.1 writing appropriate alt text descriptions
7.2 identifying abbreviations and acronyms
7.3 identifying sections of a page using aria landmark roles
7.4 creating more accessible navigation links
7.5 associating form fields with their labels
7.6 grouping form fields logically
7.7 enabling a fieldset dynamically
7.8 identifying required form fields
7.9 using aria live regions to announce when dynamic content is updating
8. ge010cation
8.1 getting basic geolocation data
8.2 getting basic geolocation data with a fallback
8.3 reverse geocoding an address with latitude and longitude
8.4 converting an address into latitude and longitude
8.5 getting directions from the current location
8.6 example: starbucks to starbucks
9.[canvas]
9.1 drawing on a
9.2 using transparency
9.3 setting [canvas] dimensions
9.4 using gradients, patterns, and line styles
9.5 pulling external images into a [canvas] drawing
9.6 setting color transformations
9.7 working with geometric transformations
9.8 placing text on a [canvas]
9.9 clipping [canvas] drawings
9.10 animating [canvas] drawings
9.11 drawing graphs with [canvas]
9.12 saving a [canvas] drawing to a file
10. advanced html5 javascript
10.1 local storage
10.2 application caching
10.3 drag and drop
10.4 web workens
10.5 web sockets
10.6 history
10.7 local files
appendix: html5 resources
index
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